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Thread: NPC Archetypes

  1. #1
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    Question NPC Archetypes

    Just wondering if anyone hereabouts knows of a set of "NPC Archetypes" that might be floating around the 'Net?

    I was going to start doing a set...you know, generic science officer, generic "redshirt", generic Klingon, etc...so that it would be a simple matter in the middle of a game session to pull one out if needed.

    But I thought I'd check and see if anyone had done one before I went ahead with it - seems silly to 'double-up' unnecessarily.
    When you are dead, you don't know that you are dead. It is difficult only for others.

    It's the same when you are stupid...

  2. #2
    Perrryyy Guest

    excellent idea

    Sounds like an excellent idea I don't think I've seen anything to that effect. Twould be handy for PC's too. Might generate ideas we hadn't thought of.

  3. #3
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    Sounds like something you could put together and submit to trekrpg.net.

  4. #4
    Perrryyy Guest
    Originally posted by Ineti
    Sounds like something you could put together and submit to trekrpg.net.
    If I had all the books, which I don't . Probably only half, or less.

  5. #5
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    Yep...I think I'll get working on it, now that I have a little more free time.

    I'll initially do it in Excel, but I'll probably convert it to .pdf to make it a little easier for everyone to get a hold of.

    Give me a week or two...
    When you are dead, you don't know that you are dead. It is difficult only for others.

    It's the same when you are stupid...

  6. #6
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    Actually, I already did that; before I realized that it wasn't necessary... don't use 'em any more.

    but, for those of you want them. here they are.

    (I only ever made generic officers aboard a starship, so for those of you who want NCO's or other races, you'll still have to create them.)

    without further ado:

    Security

    Attributes:
    Fitness: 3
    Vitality +1
    Coordination: 2
    Reaction +1
    Intellect: 3
    Perception +1
    Presence: 2
    Willpower +1
    Psi: 0

    Skills:

    Athletics [Lifting] 1[2]
    Computer [Programing] 1[2]
    Culture [Race] 2[3]
    Dodge 2
    Energy Weapon [Phaser] 3[4]
    History [Federation] 1[2]
    Race [2]
    Language
    Native 2
    Federation Standard 1
    Law [Starfleet Regulations] 2[3]
    Personal Equipment [Tricorder] 2[3]
    Physical Science [Computers] 1[2]
    Planetside Survival [Mountain] 1[2]
    Security [Security Systems] 2[3]
    Shipboard Systems [Tactical] 3[4]
    Systems Engineering [Security Systems] 1[2]
    Unarmed Combat [Starfleet Martial Arts] 2[3]
    Vehicle Operations [Shuttlecraft] 1[2]
    World Knowledge [Homeworld] 1[2]


    Advantages/Disadvantages:
    Alertness +1
    Promotion [Lieutenant, j.g.] +1
    Strong Will +2
    Code of Honor [Starfleet] -4

    Courage: 3 [5]

    Renown: 1
    Discipline: 1

    Wound Levels: 4/4/4/4/4/4/0
    The Artist Formerly Known as Croniton Bob

  7. #7
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    Science
    Attributes:
    Fitness: 2
    Coordination: 2
    Intellect: 3
    Logic +1
    Perception +1
    Presence: 2
    Willpower +1
    Psi: 0

    Skills:

    Athletics [Jogging] 1[2]
    Computer [Research] 2[3]
    Culture [Race] 2[3]
    Dodge 1
    Energy Weapon [Phaser] 1[2]
    History [Federation] 1[2]
    Race [2]
    Language
    Native 2
    Federation Standard 1
    Law [Starfleet Regulations] 1[2]
    Life Science [Microbiology] 1[2]
    Personal Equipment [Tricorder] 2[3]
    Physical Science [Chemistry] 2[4]
    Mathematics [3]
    Physics [4]
    Planetside Survival [Desert] 1[2]
    Shipboard Systems [Science Station] 2[3]
    Sensors [3]
    Space Science [Astronomy] 3[4]
    Astrophysics [4]
    Vehicle Operations [Shuttlecraft] 1[2]
    World Knowledge [Homeworld] 1[2]


    Advantages/Disadvantages:
    Curious +1
    Mathematical Ability +3
    Innovative +1
    Promotion [Lieutenant, j.g.] +1
    Code of Honor [Starfleet] -4

    Courage: 3 [5]

    Renown: 1
    Skill: 1

    Wound Levels: 2/2/2/2/2/2/0
    The Artist Formerly Known as Croniton Bob

  8. #8
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    Flight Control/Ops
    Attributes:
    Fitness: 2
    Coordination: 2
    Intellect: 3
    Logic +1
    Presence: 2
    Willpower +1
    Psi: 0

    Skills:

    Administration [Starship] 2[3]
    Athletics [Running] 1[2]
    Computer [Programing] 1[2]
    Culture [Race] 2[3]
    Dodge 1
    Energy Weapon [Phaser] 2[3]
    History [Federation] 1[2]
    Race [2]
    Language
    Native 2
    Federation Standard 1
    Law [Starfleet Regulations] 1[2]
    Personal Equipment [EVA suit] 1[2]
    Physical Science [Computer Science] 1[2]
    Planetside Survival [Martian] 1[2]
    Shipboard Systems [Flight Control] 2[3]
    Operations [4]
    Sensors [3]
    Social Science [Anthropology] 2[3]
    Space Science [Astrogation] 1[2]
    Systems Engineering [Sensors] 1[2]
    Unarmed Combat [Starfleet Martial Arts] 1[2]
    Vehicle Operations [Shuttlecraft] 2[3]
    World Knowledge [Homeworld] 1[2]


    Advantages/Disadvantages:
    Promotion [Lieutenant, j.g.] +1
    Synergy +3
    Code of Honor [Starfleet] -4

    Courage: 3[5]

    Renown: 1
    Skill: 1

    Wound Levels: 2/2/2/2/2/2/0
    The Artist Formerly Known as Croniton Bob

  9. #9
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    Medical
    Attributes:
    Fitness: 2
    Coordination: 2
    Intellect: 3
    Perception +1
    Presence: 3
    Empathy +1
    Psi: 0

    Skills:


    Athletics [Raquetball] 1[2]
    Computer [Research] 2[3]
    Culture [Race] 2[3]
    Dodge 1
    Energy Weapon [Phaser] 1[2]
    First Aid [Combat/Trauma] 3[4]
    Vulcan [4]
    History [Federation] 1[2]
    Race [2]
    Language
    Native 2
    Federation Standard 1
    Law [Starfleet Regulations] 1[2]
    Life Science [Microbiology] 1[2]
    Genetics [2]
    Medical Science [General Medicine] 3[4]
    Pathology [4]
    Personal Equipment [Medical Tricorder] 2[3]
    Physical Science [Chemistry] 2[4]
    Mathematics [3]
    Physics [4]
    Planetside Survival [Forest] 1[2]
    Shipboard Systems [Medical Systems] 2[3]
    Vehicle Operations [Shuttlecraft] 1[2]
    World Knowledge [Homeworld] 1[2]


    Advantages/Disadvantages:
    Promotion [Lieutenant] +2
    Resolute +3
    Code of Honor [Hippocratic Oath] -4
    Pacifism -3 [Self Defense]

    Courage: 3 [5]

    Renown: 1
    Openness: 1

    Wound Levels: 2/2/2/2/2/2/0
    The Artist Formerly Known as Croniton Bob

  10. #10
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    Engineering
    Attributes:
    Fitness: 2
    Coordination: 3
    Reaction +1
    Intellect: 3
    Logic +1
    Presence: 2
    Willpower +1
    Psi: 0

    Skills:

    Athletics [Lifting] 1[2]
    Computer [Simulation/Modeling] 2[3]
    Culture [Race] 2[3]
    Dodge 1
    Energy Weapon [Phaser] 1[2]
    History [Federation] 1[2]
    Race [2]
    Language
    Native 2
    Federation Standard 1
    Law [Starfleet Regulations] 1[2]
    Material Engineering [Structural/Spaceframe] 2[3]
    Personal Equipment [Tricorder] 2[3]
    Physical Science [Physics] 1[2]
    Planetside Survival [Mountains] 1[2]
    Propulsion Engineering [Warp Drive] 2[4]
    Impulse [3]
    Shipboard Systems [Engineering] 2[3]
    Transporter 3
    EPS Conduits 3
    Space Science [Subspace Field Dynamics]1[2]
    Vehicle Operations [Shuttlecraft] 1[2]
    World Knowledge [Homeworld] 1[2]


    Advantages/Disadvantages:
    Engineering Aptitude +3]
    Innovative +1
    Promotion [Lieutenant, j.g.] +1
    Code of Honor [Starfleet] -4

    Courage: 3 [5]

    Renown: 1
    Initiative: 1

    Wound Levels: 2/2/2/2/2/2/0
    The Artist Formerly Known as Croniton Bob

  11. #11
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    Counselor
    Attributes:
    Fitness: 2
    Coordination: 2
    Intellect: 3
    Perception +1
    Presence: 3
    Empathy +2
    Psi: 0

    Skills:

    Administration [Starship Personnel] 2[3]
    Artistic Expression [Drawing] 1[2]
    Athletics [Parrises Squares] 1[2]
    Computer [Research] 1[2]
    Culture [Race] 2[3]
    Dodge 1
    Energy Weapon [Phaser] 1[2]
    First Aid [Wound/Combat Trauma] 1[2]
    History [Federation] 1[2]
    Race [2]
    Language
    Native 2
    Federation Standard 1
    Law [Starfleet Regulations] 1[2]
    Medical Science [Psychology] 2[4]
    [Medicine] [3]
    Personal Equipment [Medical Tricorder] 1[2]
    Persuasion [Counseling] 3[4]
    Planetside Survival [Ocean] 1[2]
    Shipboard Systems [Medical Systems] 2[3]
    Social Science [Sociology]1[2]
    Unarmed Combat [Starfleet Martial Arts] 1[2]
    Vehicle Operations [Shuttlecraft] 1[2]
    World Knowledge [Homeworld] 1[2]


    Advantages/Disadvantages:
    Curious +1
    Promotion [Lieutenant] +2
    Code of Honor [Starfleet] -4

    Courage: 3 [5]

    Renown: 1
    Openness: 1

    Wound Levels: 2/2/2/2/2/2/0
    The Artist Formerly Known as Croniton Bob

  12. #12
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    Command
    Attributes:
    Fitness: 2
    Vitality +1
    Coordination: 2
    Reaction +1
    Intellect: 2
    Perception +1
    Presence: 3
    Willpower +1
    Psi: 0

    Skills:

    Administration [Starship] 2[3]
    Starfleet Bureaucracy [3]
    Athletics [Parrises Squares] 2[3]
    Command [Starship] 3[4]
    Computer [Research] 1[2]
    Culture [Race] 2[3]
    Diplomacy [Federation Frontier] 1[2]
    Dodge 2
    Energy Weapon [Phaser] 1[2]
    History [Federation] 1[2]
    Race [2]
    Language
    Native 2
    Federation Standard 1
    Law [Starfleet Regulations] 3[4]
    Personal Equipment [Tricorder] 1[2]
    Persuasion [Negotiation] 2[3]
    Planetside Survival [Arctic] 1[2]
    Shipboard Systems [Command] 2[3]
    Operations Management 3
    Tactical 3
    Social Science [Political Science]1[2]
    Space Science [Astronomy] 1[3]
    Stellar Cartography [2]
    Starship Tactics [Starfleet] 2[4]
    Unarmed Combat [Starfleet Martial Arts] 2[3]
    Vehicle Operations [Shuttlecraft] 1[3]
    World Knowledge [Homeworld] 2[3]


    Advantages/Disadvantages:
    Bold +1
    Department Head [Conn] +3
    Promotion [Commander] +4
    Code of Honor [Starfleet] -4

    Courage: 3 [5]

    Renown: 48

    Wound Levels: 3/3/3/3/3/3/0
    The Artist Formerly Known as Croniton Bob

  13. #13
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    Woohoo!

    Thanks a bunch, Roxby!

    That'll certainly get me off to a flying start - I'll make sure you get credit in the final product!

    Thanks again!
    When you are dead, you don't know that you are dead. It is difficult only for others.

    It's the same when you are stupid...

  14. #14
    Perrryyy Guest

    all human so far?

    Roxby, I assume these are all Human officers so far?

  15. #15
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    no. they can be whatever you want them to be. which is why I made their native language and world knowledge generic.
    The Artist Formerly Known as Croniton Bob

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