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Thread: Climate Control

  1. #1
    Join Date
    Sep 1999
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    Climate Control

    Icarus players beware....




    For an adventure I am working on, I'm planning on having a 23rd century planetary climate control facility. Instead of making the climate perfact it'll make it very bad.

    Anyone have any suggestions for what such a facility would be like, in terms of technology and scope? I have vague memories of one on Risa and in "Sub Rosa" but it's been ages since I've seen either of them.
    AKA Breschau of Livonia (mainly rpg forums)
    Gaming blog 19thlevel

  2. #2
    Join Date
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    Technologically, I'd think they'd used some primitive form of forcefields with which to "direct" pressure fronts. Now, coupled with rudimentary terraformation they could change certain natural areas to better suit the population.

    Selective use of a type of solar shade; to prevent too much radiation and/or sunlight. In fact, a weather control facility should be in space to allow for ease of use. The users of the weather control center(s) could be long gone, creating a maintenance problem which could cause the center(s) to malfunction and wreak havoc. The inhabitants could be unsuspecting primitives who see their world slowly destroyed as the climate goes bonkers on them.

    Tech wise, I'd say, highly advanced almost on par with TNG tech while scope would IMHO be global, excluding certain hard to reach areas (where a space center totally failed or where it does not cover).

    Great idea, mind if I use it too?
    "The misery of being exploited by capitalists is nothing compared to the misery of not being exploited at all."
    -Joan Robinson, economist

  3. #3
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    Mind? Of course not. That's the whole point of posting!

    For some background, the adventure I'm working on involves a world trashed by ecological disaster, one within Romulan space. As the natives fought vainly to save their planet, the Romulans arrived and "saved" them.

    Of course, the Romulans actually secretly infiltrated them a few years before and set up the climate control in secret areas - polar icecaps, bottom of the sea, etc. Expensive, but in the long run a good deal, since they could sweep in and offer to "rescue" the inhabitants.

    Of course there's a dissident movement, one which has a scientist who has begun to suspect. But he needs advanced tech. Leading to a bold mission where a Starfleet Intelligence Team sneaks across the Neutral Zone to help provide proof - and weapons to fight the Romulans.

    Ah, Cowboy Diplomacy.
    AKA Breschau of Livonia (mainly rpg forums)
    Gaming blog 19thlevel

  4. #4
    Join Date
    Sep 1999
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    To make the Romulans more sinister (as if they aren't sinister enough) they set up the whole ecological mess in the first place.

    After they secretly emplaced the weather control equipment, they used the equipment to create an ecological disaster on a scale unseen before. You know the stuff, floods, tidal waves, typhoons, etc...

    After a few months the Romulans arrive and "volunteer" to help and quickly the ecological mess is cleaned up by simply turning off and reversing the weather control gear. All very messianic and soon the whole world believes that the Romulans are their saviours.

    Now firmly in control the Romulans begin to take what the world has to offer. Dilithium and other raw materials (of course the expenditure has to be worth it). Of course the inevitable resistance movement arises and they uncover part of the weather control system and some are killed leading to one brave soul stowing away on a freighter and gets himself smuggled into Federation space...the rest of course is up to you.
    Arise, arise, Riders of Theoden!
    Fell deed awake: fire and slaughter!
    Spear shall be shaken, shields be splintered,
    a sword-day, a red-day, ere the sun rises!
    Ride now, ride now! Ride to Gondor!

    Theoden King: The Return of the King

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