Icarus players beware and read no further... Paging Sir Sig - given this deals with government borders it may be of interest to you.
Hmm, I wonder if as all-powerful moderator I can make certain threads invisible to my players....
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The Icarus-campaign relaunch has at last taken place, bringing us to the late 2270's.
One of my players has a character with a very interesting background which begs for me to use Romulans as frequent adversaries (hence my sudden partiicpation in all these funky Romulan threads and starting my own).
The thing I'm trying to wrap my brain around is how to blend a primarily exploration-based game with Romulans as the main adversaries (as opposed to TOS, whichj used Klingons as the main adversaries). With Klingons in TOS, there is the Organian Peace Treaty, which has both parties competing for the same planets, allowing tons of contact between the Federation and Klingons.
On the other hand, the Romulans have this here Neutral Zone separating them and the Federation. So how to feature the Romulans frequently? (Though not in every adventure or even the majority.)
I have a few ideas, depending on how I interpret the Neutral Zone. Curious how others think of them, both in if they feel right for Trek and if they lend themselves well to funky cool adventures. Additional options are of course welcome.
One idea involves assuming that the Neutral Zone is, for all intents and purposes, unlimited in length. The borders are set in stone. This seems to be how most people picture it. This means that a Federation and Romulan ship should never meet (doesn't mean they won't, just that it is prohibited by treaty.) The game itself takes place in a frontier area. This means not a lot of explored planets in either government's sphere of influence. Probably a lot of border outposts along the Neutral Zone. To use Earth as an example, suppose that the Rio Grande River separating America and Mexico was a Neutral Zone and also assume that Texas is largely unexplored. You can have forts on the river but still have lots of Texas unexplored. Need to go East for civilization. In the same manner, these sectors of space would be unexplored, but the border patrolled. Not as well as it would be closer to Earth and Romulus. What would the Romulans do? Probably try to sabotage Federation exploration - bias worlds against the Federation through the use of the Tal Shiar, through mercenaries like the Breen (could be why the Romulans don't trust them in the 24th century if it doesn't go well) and the Nausicaans (which we know have been client states of the Romulans).
A second option I am considering is making the Neutral Zone more fluid. There could be a point where it "ends" if the sphere of influence of the two governments ends. In such a case the Neutral Zone would extend as more worlds become part of the two governments. This could give a region of space which is unexplored and both governments can send ships to. The ships can often meet each other, the crews can compete with one another. This second option seems easier to write adventures for but I'm not quite certain it "feels" right for the portrayal of Romulans and the Neutral Zone, as seen on the various Trek shows.
A compromise option would be to have the Neutral Zone only separate the "core" of the two governments. Like the English Channel between England and France. Call that the Neutral Zone, but both goverments settled islands in the Caribbean and competed for the Americas. This goes along with an "islands" view of Star Trek, where the cores of various powers become like continents and are contiguous, but beyond those cores various governments compete for individual planets.