Hello everyone,
I have been working on specs for a new class of ship and I'm wondering if anyone would like to see what I've come up with. Also does anyone have the specs for the Defiant Pathfinder? Any help is appreciated
Hello everyone,
I have been working on specs for a new class of ship and I'm wondering if anyone would like to see what I've come up with. Also does anyone have the specs for the Defiant Pathfinder? Any help is appreciated
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New ship design? That is indeedy what this forum is for.
I take it from your request for the Defiant that you don't have the DS9 Corebook?
The Doc
So you think, 'Might as well,
Dance a Tango to Hell,
at least I'll have Tangoed at all.'
-- "Rent," Jonathan Larson
I believe that the Pathfinder is in the Computer Core on the trekRPG.net main site.
I have created one just not in the form commonly held for RPG's I will post it here shortly. I need the specs for the Defiant Pathfinder in its true warship form.
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Try http://216.40.212.6/trek/index2.htm you can find a version of the Pathfinder in the Operations section under Utopia Planetia.
Unfortunately they are too long to be posted. Perhaps I should send them to the other people interested.
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poster
FEDERATION STARSHIP DATABASE FILE 1701.9 REFIT
STARSHIP INFORMATION
STARSHIP: U.S.S. Enterprise
REGISRTY: NCC-1701-G
CLASS: Enterprise
TYPE: Heavy Command Battleship (Warship)
Fighter Carrier
COMMISSIONED: March 8, 2410
CONSTRUCTION SITE: San Francisco Fleet Yard, Earth Orbit
STANDARD MISSION: 9 years
RECOMMENDED YARD OVERHAUL: 25 years
EXPECTED DURATION: 125 years with refits
DIPLOMATIC CAPABILITY: Grade 4
CURRENT COMMANDING OFFICER: Teagarden, William E. Commodore
BRIDGE QUOTE: "...to boldly go where no one has gone before" - Gene Roddenberry
HULL DIMENSIONS
LENGTH: 1,375 meters
BEAM: 640 meters
HEIGHT: 158 meters
DECK COUNT: 45
MASS: 5,750,000 metric tons
CREW COMPLEMENT
OFFICERS: 325
ENLISTED: 1179
FLIGHT CREW: 141
MARINES: 200
OBSERVERS: 5
CIVILIANS: 0
TOTAL CREW: 1850
EMERGENCY CAPACITY: 30,000
COMPUTER SYSTEMS
COMPUTER TYPE: Class XXV Bioneural/Isolinear Computer Core
INTERFACE SOFTWARE: LCARS Version 7.0
DATA TRANSFER RATE: 15,000 kiloquads per second
MEMORY CAPACITY: 28.5 million kiloquads
BACKUP CAPACITY: 15 million kiloquads
PRIMARY CORE LOCATIONS: 2 in Saucer Section
2 in Stardrive Section
AUXILIARY CORE LOCATIONS: 4 in Saucer Section
6 in Stardrive Section
PRIMARY NAVIGATION SYSTEM: (EXPERIMENTAL) RAV/ISHAK Mod 8 Warp Celestial Guidance Updated to navigate Slipstream Cooridors
SECONDARY NAVIGATION SYSTEM: RAV/ISHAK Mod 7 Warp Celestial Guidance
ENVIRONMENTAL SYSTEMS
CLASS H: Class H Environments can be created in several locations aboard ship including primary control locations if the authorization of the CO or XO is received. The Enterprise can safely maintain this atmosphere for approximately 200 - 250 people.
CLASS K: Class K Environments can be creates in several areas aboard the Enterprise. This atmosphere can be maintained for approximately 200-300 people.
CLASS L: Class L Environments can be found in several areas on the Enterprise due to their similarities to Class M standards. The Enterprise can maintain this atmosphere for approximtely 250 - 285 people.
CLASS M: Class M Environmental Standards are kept on all decks of the Enterprise.
PROPULSION SYSTEMS
WARP DRIVE
WARP REACTOR: Mark XIX Matter Antimatter Reactor
Mark IX Matter Antimatter Reactor (FOR USE IN EMERGENCIES AND WHEN SEPARATED ONLY)
NACELLES: (2) LF-75 Advanced Linear Warp Drive Units
(2) LF-35 Linear Warp Drive Units (BUILT INRO SAUCER MODULE DECK 10
FOR USE WHEN SEPARATED ONLY)
STANDARD CRUISE: 9.2
MAXIMUM CRUISE: 9.9
EMERGENCY CRUISE: 9.9995 for 2 hours
FUEL (MATTER): Deuterium
FUEL (ANTIMATTER): Anti Deuterium
MATTER REACTION MODERATOR: Dilithium Crystals
FUEL REPLENISHMENT: Bussard Ramscoop
NOTE: If needed the Enterprise has the ability to enter a Slipstream Cooridor. Her Warp Core has been augmented to use this capability.
IMPULSE DRIVE
IMPULSE REACTOR: Mark XIII fusion reactor
ENGINES: (1) FIG-11 Subatomic Unified Energy Impulse Units (Stardrive Section)
(2) FIG-10 Subatomic UnifIed Energy Impulse Units (Saucer Section)
(2) FIG-8 Subatomic Unified Energy Impulse Units (Located on Nacelle Pylons) NOTE: FIG-8 Subatomic Unified Energy Impulse Unites are for EMERGENCY USE ONLY!
STANDARD CRUISE: .75 c
MAXIMUM CRUISE: .85 c
EMERGENCY CRUISE: .95 c for 30 minutes
FUEL: Slush Deuterium
ACCELERATION (PRIMARY)
REST - ONSET CRITICAL MOMENTUM (FULL IMPULSE): 2.50 sec
ONSET CRITICAL MOMENTUM (FULL IMPULSE) - WARP ENGAGE: .50 sec
WARP 1 - WARP 5: .64 sec
WARP 5 - WARP 9: .81 sec
WARP 9 - WARP 9.999: 6.17 sec
QUANTUM SLIPSTREAM (WARP 9.999 - WARP 9.9999999999): 17.01 sec
ACCELERATION (SECONDARY)
REST - ONSET CRITICAL MOMENTUM (FULL IMPULSE): 2.50 sec
ONSET CRITICAL MOMENTUM (FULL IMPULSE) - WARP ENGAGE: .50 sec
WARP 1 - WARP 4: .96 sec
WARP 4 - WARP 6: 2.81 sec
WARP 6 - WARP 9.982: 4.12 sec
TACTICAL SYSTEMS
PHASER
PHASER TYPE: 02 x Type XVI Collimated Phaser Array
03 x Type XV Collimated Phaser Array
03 x Type XIV Collimated Phaser Array
06 x Type XIII Collimated Phaser Array
04 x Type XIIa Collimated Phaser Array
08 x Type XI Twin Mount Phaser Emplacements (4 Banks/2 each)
PHASER EMITTERS: Array and Banks
PHASER RANGE: 550,000 meters
PHASER ARC OF FIRE: 720 degrees
PULSE PHASERS
PHASER TYPE: 08 x Type XV Pulse Phaser Cannons
PHASER EMITTERS: Cannons located fore and aft
PHASER RANGE: 600,000 meters
PHASER ARC OF FIRE: 90 degrees fore and aft
POINT DEFENSE PHASER TURRET TYPE M-XII
PHASER TYPE: 08 x Type XII array
PHASER EMITTERS: Rotary array
PHASER RANGE: 100,000 meters
PHASER ARC OF FIRE: 720 degrees
TORPEDO
LAUNCHER TYPE: 1 Rapid Fire Torpedo Launcher (Fore Saucer)
1 Burst Fire Torpedo Launcher (Aft Saucer)
2 Burst Fire Torpedo Launchers (Fore on connecting neck)
2 Burst Fire Torpedo Launchers (Fore on Stardrive Section)
2 Burst Fire Torpedo Launchers (Aft on Stardrive Section)
2 Rotary Launchers (Dorsal Saucer)
2 Rotary Launchers (Exterior each warp nacelle pylon)
NUMBER OF LAUNCHERS: 1 Rapid Fire Torpedo Launcher
7 Burst Fire Torpedo Launchers
TORPEDO RANGE: 3,000,000 meters
TORPEDO COMPLEMENT: Casings 625
Micro: 1000
Photon: 700
Quantum: 600
Transphasic:200
Tricobalt: 75
TORPEDO ARC OF FIRE: 720 degrees
TORPEDO SPREAD: 15 from Rapid Fire Launcher
10 from Burst Fire Launchers
06 from MARK V Launchers in rotary array
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OTHER TACTICAL SYSTEMS
Antimatter Spread Emitter
Heavy Graviton Lance
Subspace Mines
Tachyon Burst Launchers
DEFENSIVE SYSTEMS
SHIELDS
SHIELD TYPE: FSS Class XV Multiphasic/Regenerative Forcefield System
CAPACITY: 40,000,000 megahertz
NUMBER OF EMITTERS: 20 Emitters
ABLATIVE ARMOR
ARMOR TYPE: Heavy Ablative Armor (CLASSIFIED)
Monotanium Armor
HULL
HULL TYPE: Triple Hull
COMPOSITION: Monotanium/Duranium/Tritanium
OTHER DEFENSIVE SYSTEMS
High Level Structural Integrity Field
Holographic Decoy (CLASSIFIED)
Navigational Deflectors
Planetary Landing
Saucer Separation
Tractor Beam Emitter
SCIENTIFIC SYSTEMS
SENSORS
NAVIGATIONAL SENSORS: Class IXA Navigational Array
LATERAL SENSORS: Class X Lateral Array composed of 200 Sensor Palettes
LONG RANGE SENSORS: Class XII Long range package composed of 200 Sensor Palettes in Main Deflector
HIGH RESOLUTION: 12.5 light year radius
MEDIUM TO LOW RESOLUTION: 50 light year radius
ADVANCED SENSORS: Wide angle EM radiation imaging scanner
Quark population analysis counter
Z-range particulate spectrometry sensor
High energy proton spectrometry cluster
Gravimetric distortion mapping scanner
Magnetic interferometry scanner
Low frequency EM-flux scanner
Localized subspace field stress sensor
Parametric subspace field stress sensor
Alpha X-ray multi-spectrum scanner
Variable band optical imagine cluster
Real-aperture graviton flux spectrometer
High resolution graviton flux spectrometer,
Low-resolution graviton spin polarimeter
Passive imaging high-energy photon sensor
Low-level thermal imaging sensor
Fixed angle gamma frequency counter
Virtual particle mapping camera
Transwarp-based high focus particle imaging array
PALETTE 1
LOCATIONS: Each Sensor Array
FUNCTIONS: Long Range Scan
Particle Spectrum Scan
RF Frequency Scan
PALETTE 2
LOCATIONS: Each Sensor Array
FUNCTIONS: Gravimetric Scan
Proton Scan
PALETTE 3
LOCATIONS: Each Sensor Array
FUNCTIONS: Lifeform Scan
PALETTE 4
LOCATIONS: Each Sensor Array
FUNCTIONS: Subspace Scan
PALETTE 5
LOCATIONS: Each Sensor Array
FUNCTIONS: Graviton Scan
Optical Scan
PALETTE 6
LOCATIONS: Each Sensor Array
FUNCTIONS: Gamma Radiation Scan
Infrared Scan
Particle Map Scan
LABORATORIES:
TYPE: Astrometrics Lab
LOCATION: 3 on Deck 8
1 on Deck 14 (Stardrive Section)
FUNCTION: This facility is used for Astronomical Surveys.
TYPE: Cultural Anthropology Lab
LOCATION: 5 on Deck 8
FUNCTION: This Laboratory is used to gather, analyze, and catalog sociological and historical artifacts and data covering humanoid and alien life.
TYPE: Cybernetics Lab
LOCATION: 2 on Deck 8
FUNCTION: Laboratory used for Cybernetic research and applications testing.
TYPE: Exobiology Lab
LOCATION: 5 on Deck 8
FUNCTION: This facility studies alien life processes.
TYPE: Medical Lab
LOCATION: 2 on Deck 11
1 on Deck 22
FUNCTION: Provides the CMO a location to work on finding a cure for various medical conditions.
TYPE: Planetary Sciences Lab
LOCATION: 4 on Deck 8
2 on Deck 14 (Stardrive Section)
FUNCTION: Conducts geological and atmospheric surveys of planets.
TYPE: Stellar Cartography Lab
LOCATION: 3 on Deck 8
1 on Deck 14 (Stardrive Section)
FUNCTION: This Lab is used to map the reaches of space.
PROBES
TYPE: Class I
RANGE: Short
COMPLEMENT: 30
FUNCTION: Energy Analysis
Gravimetric Analysis
Spectral Analysis
TYPE: Class II
RANGE: Short - Medium
COMPLEMENT: 30
FUNCTION: Energy Analysis
Gravimetric Analysis
Spectral Analysis
TYPE: Class III
RANGE: Short
COMPLEMENT: 30
FUNCTION: Geological Analysis
Sample Recovery
TYPE: Class IV
RANGE: Short - Medium
COMPLEMENT: 20
FUNCTION: Energy Analysis
Spectral Analysis
TYPE: Class V
RANGE: Medium
COMPLEMENT: 25
FUNCTION: Long Term Observation
Sample Recovery
TYPE: Class VI
RANGE: Short
COMPLEMENT: 15
FUNCTION: Comm Beacon
TYPE: Class VII
RANGE: Medium
COMPLEMENT: 20
FUNCTION: Cultural Analysis
Long Term Observation
TYPE: Class VIII
RANGE: Medium
COMPLEMENT: 20
FUNCTION: Comm Beacon
Cultural Analysis
Gravimetric Analysis
Message Beacon
TYPE: Class IX
RANGE: Long
COMPLEMENT: 35
FUNCTION: Comm Beacon
Cultural Analysis
Gravimetric Analysis
Message Beacon
COMMUNICATIONS SYSTEMS
Intraship Transmissions: Voice & Data
Personal Communicator Range: 175,000 meters
Ship to Ground Range: 45,000 - 275,000km
Ship to Ship Range: 1 km to 30 ly
Communications Speed: 18.5 Kiloquads/ second
Subspace Speed: Warp 9.9999999
HOLOGRAPHIC SYSTEMS
HOLODECKS
TYPE: Main Holodeck
NUMBER: 10
LOCATION: 6 Saucer Section Deck 10
4 Stardrive Section Deck 21
OCCUPANCY: 1-15 People
TYPE: Personal Holosuite
NUMBER: 15
LOCATION: 4 Saucer Section Deck 10
6 Saucer Section Deck 11
3 Stardrive Section Deck 22
2 Stardrive Section Deck 39
OCCUPANCY: 1-5 People
TYPE: Marine Training Simulator
NUMBER: 2
LOCATION: 1 Saucer Section Deck 13
1 Stardrive Section Deck 32
OCCUPANCY: 1-45 People
TYPE: Engineering Simulators
NUMBER: 1
LOCATION: 1 Stardrive Section Deck 35
OCCUPANCY: 1-20 People
HOLOGRAPHIC EQUIPMENT
TYPE: Holographic Communications Array
NUMBER: 2
LOCATION: 1 Saucer Section Deck 1
1 Stardrive Section Deck 11
TYPE: Holographic Projectors
NUMBER: 50
LOCATION: Each Deck of the Starship
HOLOGRAPHIC PROGRAMS
TYPE: Emergency Command Holographic Program Mark III (Experimental)
FUNCTION: Short Term Replacement for the Commanding Officer if necessary
APPEARANCE: Kirk, James T.
LOCATION: Deck 1 Saucer Section, Main Bridge
Deck 11 Stardrive Section, Battle Bridge
ACCESSABILITY: Restricted Security Level IX
TYPE: Emergency Engineering Holographic Program Mark I (Experimental)
FUNCTION: Short Term Supplement to the Engineering Staff
APPEARANCE: LaForge, Geordi
LOCATION: Deck 35 Stardrive Section, Main Engineering but can be transferred anywhere aboard ship with a holoprojector
ACCESSABILITY: Restricted Security Level IV
TYPE: Emergency Medical Holographic Program Mark VII
FUNCTION: Short Term Supplement to the Medical Staff
APPEARANCE: Crusher, Beverly M.D.
LOCATION: Deck 22 Stardrive Section, Infirmary but can be transferred anywhere aboard ship with a holoprojector
ACCESSABILITY: Unrestricted
TYPE: Emergency Security Holographic Program Mark I (Experimental)
FUNCTION: Short Term Supplement to the Security Staff
APPEARANCE: Rokudos
LOCATION: Deck 13 Saucer Section, Security Office but can be transferred anywhere aboard ship with a holoprojector
ACCESSABILITY: Restricted Security Level II
TYPE: Long-Term Medical Holographic Program Mark V
FUNCTION: LongTerm Supplement to the Medical Staff
APPEARANCE: Zimmerman, Lewis
LOCATION: Deck 11 Saucer Section, Sickbay but can be transferred anywhere aboard ship with a holoprojector
ACCESSABILITY: Unrestricted
TRANSPORTER SYSTEMS
TYPE: Personnel Transporters
CAPACITY: 7 people using each pad
NUMBER OF ROOMS: 9
TYPE: Cargo Transporters
CAPACITY: 20,000 metric tons, 20 people
NUMBER OF ROOMS: 10
TYPE: Emergency Transporter
CAPACITY: 33 people
NUMBER OF ROOMS: 15
SHUTTLEBAYS/FIGHTERBAYS
TYPE: Main Shuttlebay
LOCATION: Deck 4-6 in the Saucer Section
LOADOUT: 3 Workbee General Utility Craft
3 type 15 Shuttlepods
3 type 16 Shuttlepods
4 type 6 Personnel Shuttles
2 type 9a Cargo Shuttles
2 type 11 Personnel Shuttles
1 type 12 Personnel Shuttle
2 Experimental Roosevelt Class Runabouts (U.S.S. F D Roosevelt, U.S.S. B. Franklin)
TOTAL: 20
TYPE: Auxiliary Shuttlebay
LOCATION: Deck 15 - 16 in the Stardrive Section
LOADOUT: 1 type 15a Shuttlepods
2 Workbee General Utility Craft
2 type 9a Cargo Shuttles
1 type 10 Shuttles
2 type 12 Personnel Shuttles
3 Danube Class Runabouts (U.S.S. Allegheny, U.S.S. Ohio, U.S.S. Monogahela)
TOTAL: 11
TYPE: Interior Docking Port
LOCATION: Deck 16 in the Saucer Section
LOADOUT: 1 Generation Class Captains Yacht (USS Pennsylvania)
2 Aeroshuttles
TOTAL: 3
TYPE: Fighterbay
LOCATION: Deck 29 Stardrive Section
LOADOUT: 2 Venture Class Scout Shuttles (U.S.S. Pasteur, U.S.S. Mako)
7 Valkyrie Class Starfighters
5 Experimental Raptor Class Starfighters
5 Experimental Hornet Tactical Fighters
5 Experimental Tomcat Tactical Fighters
5 Experimental Doolittle Bombers
7 Experimental Sulaco Starfighters
TOTAL: 36
TYPE: Marine Dropbay
LOCATION: Deck 32 Stardrive Section
LOADOUT: 5 Cole class dropships
2 Predator Class Runabouts (U.S.S. G. W. Bush, U.S.S. Ulysses S. Grant)
3 Auriga class Runabouts (U.S.S. Auriga, U.S.S. U.S.S. Robert E. Lee, U.S.S. Tyrago)
TOTAL: 10
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NOTE: All vessels located in this dropbay are connected to the outer hull of the Enterprise. They are stored in small alcoves along Deck 23 and await use. When deploying onto a planet they break free of the main body and fall toward the surface, hence the term dropship.
TOTAL SUPPORT CRAFT COMPLEMENT: 80
PLANETARY UNITS (MARINE AND STARFLEET SECURITY)
CLASS: Burke Class
TYPE: Scout
COMPLEMENT: 3
DEPLOYMENT: Transported to a designated location from a starship
OCCUPANCY: 1
MAX SPEED: 200 kph
WEAPONS: None
DEFENSES: Basic Shields
CLASS: Sevrin Class
TYPE: Science Vessel
COMPLEMENT: 2
DEPLOYMENT: Transported to a designated location from a starship
OCCUPANCY: 1 - 4
SPEED: 150 kph
WEAPONS: None
DEFENSES: Standard Shields
CLASS: Brigadoon Class
TYPE: Armored Personnel Carrier
COMPLEMENT: 5
DEPLOYMENT: Built into the hull of the Cole Class Dropship
OCCUPANCY: 1 - 20
SPEED: 200 kph
WEAPONS: Type IV Phaser
DEFENSES: Standard Shields
CLASS: Vanguard Class
TYPE: Phaser Tank
COMPLEMENT: 5
DEPLOYMENT: Transported to a designated location from a starship
OCCUPANCY: 1 - 3
SPEED: 125 kph
WEAPONS: Type VII Phaser Bank
DEFENSES: Standard Shields
CLASS: Bridger Class
TYPE: Artillery
COMPLEMENT: 3
DEPLOYMENT: Transported to a designated location from a starship
OCCUPANCY: 1 - 3
SPEED: 100 kph
WEAPONS: Micro Quantum Torpedoes
DEFENSES: Standard Shields
CLASS: London Class
TYPE: Mobile Shield Generator
COMPLEMENT: 2
DEPLOYMENT: Transported to a designated location from a starship
OCCUPANCY: 1 - 5
SPEED: 125 kph
WEAPONS: None
DEFENSES: Heavy Shields
CLASS: Hudson Class
TYPE: Power Walker
COMPLEMENT: 15
DEPLOYMENT: 2 are stored aboard each Cole Class Dropship. Five are stored aboard the Enterprise.
OCCUPANCY: 1
SPEED: 15 kph
WEAPONS: Type V Phaser
Micro Quantum Torpedo Launcher
DEFENSES: Low Shields
NOTE: The Power Walker can be used to transport cargo aboard the Enterprise and load shuttlecraft.
CLASS: Hicks Class
TYPE: Automated Walker
COMPLEMENT: 10
DEPLOYMENT: Transported to a designated location from a starship Can also be deployed from the Enterprise's cargo bay for use against possible hostiles connected to the outer hull.
OCCUPANCY: Computer Controled
SPEED: 30 kph
WEAPONS: Type VI Phaser
Mirco Quantum Torpedo Launcher
DEFENSES: Standard Shields
The Federation Starship U.S.S. Enterprise NCC-1701-G is the 8th Federation vessel to bear the famous name brought forth from the early 23rd Century. The Enterprise - G is the first starship of her class and was designed by Commodore William Teagarden in the mid 2400's while at Earth Outpost Utopia Planetia. While originally placed on the backburner the Enterprise concept was rushed into active duty when the USS Roswell engaged the first Hadra'Kal cruiser in late 2405. While in battle the Roswell, a Sovereign Class Starship, was quickly disabled and soon after destroyed. Since the Sovereign was the closest thing to a Warship that Starfleet had and designed with multiple security programs that were rapidly neutralized Starfleet brought the Enterprise proposal back to full blast. The keel for the Enterprise was laid down almost one week later by the orders of Commodore Teagarden.
During the initial construction the Enterprise project was the target of several campaigns. In 2406 a Klingon Rebel with ties to the Duras Family tried to, and succeeded, in murdering the yard engineer. After an intense investigation the Rebel Soldier was captured and tried in a Federation Court. Shortly thereafter a Romulan Warbird managed to avoid detection by the Tachyon Detection Grid and attaked San Francisco Yard
. Starfleet Command managed to destroy the Warbird, but the port the Enterprise was in was damaged and forced to be repaired. Starfleet didn't have any other problems with the Enterprise's construction until September 24, 2409 when an Antimatter Charge was placed aboard the Enterprise, luckily it was discovered in time but Command is uncertain of who may of placed the Charge aboard. Luckily Starfleet did not have any other problems and the Enterprise was launched, as scheduled, on March 8, 2410 under the command of Commodore William Teagarden.
Her first mission was a rocky one. Under the orders of Starfleet Admiral Kathryn Janeway the Enterprise left Spacedock and proceeded to Outpost DS9 for final crew pickup. While at the Station the Enterprise was visited by several intruders and almost impacted by an out of control Shuttlecraft. Both incidents were taken care of and the Enterprise left DS9 for the Badlands. While there the Enterprise was sent 3 years into the future and is currently trapped in this time period. At the moment she will remain here and aid the damaged Federation in its quest to survive.
NOTE: These Specifications have been updated and represent the Enterprise in her current state.
Star Trek is the Copyright of Paramount Pictures Corporation, the Enterprise class was designed by William Teagarden please contact before using.
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If you want to become a crew member on this fine ship post here and I'll try to work something out.
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It is the year 2413, on the eve of the celebration of the new year the Federation’s greatest enemy began a deadly attack at the very heart of our space. Systematically they attacked our people’s, the Vulcans, the Andorians, the Tellarites, the Deltans, and so forth. In an emergency meeting of the Federation Council Starfleet declared a state of war, selecting the best crew to serve on the Federation Flagship. You were someone they chose.
These are the Voyages of the Starship Enterprise...
Her mission of Exploration has changed and now its up to an intrepid crew to save the Federation.
New Ship...
A New Crew...
New Races...
New Technology...
Are you ready to take the CONN?
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I'm afraid I've got to give a very negative review of this ship design.
Not only have you not bothered to post it in the ICONTrek format (this is an ICON system forum), but quite frankly it's a textbook example of the egregious excess common to ships seen on the Web. It's a powergamer's wetdream. It's got more weapons than you can shake a bet'leH at, and it's got every advanced technology ever seen on Trek along with a bunch ripped off from other genres from Japanese animation to Honor Harrington.
Stylistically, it's all over the place - bits of FASA style mixed in with Mastercom Data Center terminology spiced up with Jackill's "every piece of equipment has a Class name" - does the ship have Crapper Class toilets?
In this particular case I will have to agree with Owen's assessment
It's a powergamer's ship. If this is what the good guys have got. Then what the hell do the bad guys have?
And I thought Styro's USS Gambler was pushing the limit
Sure it might be 2413 but tone down the tech a bit. How about a handful of the really cool tech instead of all of it.
With a bit of work this could become a good ship. But as it currently stands I cannot see any roleplaying potenial in such a Megapowerful vessel.
ST: Star Charts Guru
aka: The MapMaker
<A HREF="http://users.tpg.com.au/dmsigley/sirsig"><IMG SRC=http://users.tpg.com.au/dmsigley/sirsig/images/Southern_Cross.jpg width="100" height="120"></A>
Actually the race against them is more powerful in this timeline. The ROmulans allied themselves with a more powerful race and as a result their ships were equipped with newer tech that even combatted the new armor from Endgame.
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