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Thread: Hawkins class Advanced Tactical Explorer

  1. #1
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    Hawkins class Advanced Tactical Explorer

    This is a draft version of an Experimental class I am slowly in the process of developing using the Spacedock Rules for a game of thinking of running in the future. It is designed using a combination of Icon and Spacedock rules. I am posting it here in response to one of my posts in the http://forum.lotrrpg.net/showthread....&threadid=3353 Thread.

    Any comments very welcome, although I admit it does seem a bit overgunned, but read the Fleet Data information to understand the theory behind it's design. So here it is:

    Hawkins class Advanced Tactical Explorer

    Class and Type: Hawkins class Advanced Tactical Explorer
    Commissioning Date: 2375
    Hull Characteristics
    Size: 7 (425meters long, 18 decks)
    Resistance: 5
    Structural Points: 140
    Atmospheric and Landing Capability
    Operations Characteristics
    Crew/Passengers: 480/85/3,550
    Life Support [10 pwr/round]
    Computers: 4 [7 pwr/round]
    Transporters: 6 personnel, 4 cargo,
    16 emergency [6 pwr/round]
    Tractor Beams: 1 av, 1 fv [2/rating used]
    Cargo Holds: 166,000 m3
    Consumables: 3 years
    Propulsion and Power Characteristics
    Warp System: Class 12/R 8.0/9.6/9.995 (36 hours)
    [5/warp factor]
    Impulse system: 3 class 7: .75 c/ .92 c
    [8/9 pwr/round]
    Power: 798
    Sensor Systems
    Long-range Sensors: +2/17 light-years
    [5 pwr/round]
    Lateral Sensors: +2/1 light-years
    [5 pwr/round]
    Navigational Sensors: +2 [5 pwr/round]
    Probes: 60
    Sensor Skill: 5
    Weapons Systems
    Type XII Pulse Phaser: Cannons
    Range: 10/30,000/100,000/300,000
    Arc: 360 degrees fwd
    Accuracy: 3/4/6/9
    Damage: 30
    Power: [24]
    Type XII Phaser:
    Range: 10/30,000/100,000/300,000
    Arc: All (720 degrees)
    Accuracy: 3/4/6/9
    Damage: 24
    Power: [24]
    High Yield Torpedo Launcher:
    Number: 260 Type IX, 30 Type VI, 10 Tri-Cobalt Devices
    Launchers: 4 fv, 2 ad
    Accuracy: 3/4/6/9
    Spread: 8/1/1
    Arc: Forward or aft, but are self-guided
    Range: 15/350,000/1,500,000/4,050,000
    Damage: Type IX-25, Type VI-50, TD -75
    Power: [5]
    Weapons Skill: 5
    Type IX Photon Torpedoes:
    Number: 120
    Launchers: 2 fd, 1 port, 1 Starboard
    Spread: 8
    Arc: Forward or aft, but are self-guided
    Range: 15/300000/1000000/3500000
    Accuracy: 4/5/7/10
    Damage: 20
    Power: [ 5 ]
    Weapons Skill: 5

    Defensive Systems
    Starfleet Deflector Shields Type 6
    Protection: 120x4 (180)
    Power: [100x4]

    Auxiliary Spacecraft: Max: 40
    Description and Notes
    Fleet data: The design of the Hawkins-class Explorer began shortly after the initial Borg Attack on Earth, it was developed using technology developed for the Sovereign and Intrepid class Ships. The original idea behind the design was that would supplement and/or replace the Andromeda class Explorer and the Nebula and Excelsior class Exploratory Cruisers. As the design was developed over the next couple of years and as the threat of war grew more and more, first with the Klingons and then with the Dominion, so the Tactical Capabilities of the Ship were increasingly upgraded, not only were the Phasers and Photon Torpedo Armament was continuously upgraded, but the decision was taken to carry at least ten to twenty Attack Fighters as well as up to twenty Shuttlecraft. The Ship’s basic design is both similar and a combination of the Sovereign and Intrepid designs with elements taken from the Galaxy, Nova and Defiant classes. The Saucer is basically similar to a Sovereign class, but a has notch in the forward section similar to the Nova, while the Engineering Hull looks like an extended Intrepid Engineering Hull, but blunter at the stern, two of the Impulse Engines are mounted along the hull in Defiant style engine pods, while the third is mounted ala Galaxy class, while the Warp Engines are mounted on Galaxy style pylons.

    The Tactical Systems consist of Pulse Phaser Cannons mounted forward of the Impulse Engine Pods, there are three major Phaser Arrays, one each on the Saucer Dorsal and Ventral Surfaces, with the third is mounted is mounted on the Engineering Hull and Warp Pylons, and two minor arrays, one at the rear of the saucer (dorsal) and at the stern of the engineering hull. The High Yield Photon Torpedoes Tubes are mounted in the Engineering Hull, 4 forward (mounted ala Intrepid) and two aft (ala Galaxy) and four Standard Tubes in the Main Hull, two forward, one port and one starboard, each tube having a maximum spread of eight torpedoes.

    In order to try to reduce the number of crew required to man the ship, the class also carries two experimental systems, the first is the Ship carries a number of different types of drones, these include 36 maintenance and repair drones, 12 Labour Drones and 15 Remote Drones as well as 12 Combat Drones, and an experimental Holographic AI System, which usually operates as the Ship’s Mission and Environmental Operations Officer and is know as SADIE, She can also function in every other Command Position. This AI system was designed by some of the best Andorian, Human, Tellarite, Vulcan and Zackdornian Cybernetic and Holographic Scientists and Engineers in the Federation, including Doctor Lewis Zimmerman. SADIE can interact with everyone all over the Ship, as Holo-emitters have been installed all over ship and due to her Multi-Tasking Programming can have as many as twelve Images operating simultaneously. She can also operate as many as 5 different Spacecraft simultaneously. Her normal appearance is of a young Caucasian Human/Centaurian women of about thirty with brunette hair and blue eyes, about 5’8”. Although She can change her appearance to any form she wishes.

    The Auxiliary Craft are carried in two Shuttle Bays, the one in the Engineering Hull is used to house the Runabouts, Talon’s, Shuttlecraft and Shuttle Pods, while the Attack Fighters are carried in the Main Hull, with fighters being launched through Doors in the Bow Notch and recovered through two doors at the rear of the main hull, either side of an Intrepid style ridge. The number and types of Auxiliary Craft carried include the following combination of craft:
    2 Talon class Light Scoutship;
    2 Danube class Runabouts; plus up 8 different mission Pods.
    20 Starfleet Attack Fighters;
    8 Type 10 Shuttlecraft;
    4 Type 16 Shuttle Pods;
    4 Work Bees Repair Pods;
    The ship has also been fitted with the new Holo-Communication Systems as well as a Stellar Cartography, Astrophysical and Planetary Sciences Laboratories.
    "Those Klingons are up to something, I can feel it in my bones"
    Cmmdr JT Wayland
    Strategic Operations Officer, Starbase 415, Dragomer Sector, Klingon Border, 2372

  2. #2

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  3. #3
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    She'd fit a couple of niches that aren't well filled in Starfleet. Nice job.
    "War is an ugly thing but not the ugliest of things; the decayed and degraded state of moral and patriotic feelings which thinks that nothing is worth war is much worse. A man who has nothing for which he is willing to fight, nothing which is more important than his own personal safety, is a miserable creature and has no chance of being free unless made and kept so by the exertions of better men than himself."

    John Stuart Mill

  4. #4
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    Power output of 798? A Galaxy-class only produces 200. How did the engineers put such a powerful warp core in a size 7 hull? Do you really need that much power to run all the systems? I haven't done the math to see if you do.

    Also wondering about the pulse phaser's power and damage rating; every beam weapon in the rules produces damage equal to the power input. How do you explain 30 dmg from 25 pwr?

    I have to disagree with Styro. The picture in my mind is a sleek, powerful, graceful design.
    + &lt;&lt;&lt;&lt;<

    Blessed be the Lord my strength, which teacheth my hands to war, and my fingers to fight. Psalm 144:1

  5. #5
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    StyroFoam Man,

    I can't draw at all, however I good illustration of how I imagine the Hawkins looks like is these pictures of the Andromeda class that can be found at:
    http://www.ex-astris-scientia.org/asdb/andromeda.htm

    Especially, this graphic of the Ship: http://www.ex-astris-scientia.org/asdb/andromeda.jpg.

    Sarge,

    I know that the power figures seem a bit high, but as I said earlier, this is an in work draft of the design, using a combination of Spacedock and Basic Icon Stats, eventually as and when I'll get around to publishing in the Spacedock Board. Probably, in about a year's time at the rate I'm going, especially as I have never designed a Ship using the Spacedock Rules yet, especially one this big. However, I concede your point and I'll reduce the Power Output to around 230 points, for the Icon Rules.

    I had a thought this afternoon about building a Size 3 or 4 Escort Ship first, possibly the Capella Class, but possibly incorporating an old idea; That being Mobile Infantry CAP Troopers from Robert A. Heinlein's Starship Trooper, it is one of my favourite books and I believe that Orbital Insertion mode he invented would still be practical even in the 24th Century, especially with Transport Inhibitors around. The Hawkins class could also have the capability to insert troops in this manner, using it's High Yield Tubes or possibly using Ordinary Tubes.

    Comments please.
    "Those Klingons are up to something, I can feel it in my bones"
    Cmmdr JT Wayland
    Strategic Operations Officer, Starbase 415, Dragomer Sector, Klingon Border, 2372

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  7. #7
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    Originally posted by Sarge
    Power output of 798? A Galaxy-class only produces 200. How did the engineers put such a powerful warp core in a size 7 hull? Do you really need that much power to run all the systems? I haven't done the math to see if you do.

    You're just one sneeze away from a massive explosion.

  8. #8
    I saw the post for the Hawkins class Advanced Tactical Explorer when checking out another forum. The idea of SADIE seems to borrow from Andromeda, but also seems to fit in with the technological development seen in Voyager. How would SADIE fit into the chain of command?

  9. #9
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    To be honest, when I was thinking up the idea for the Hawkins class ATE and SADIE, I was planning on exploring SADIE's unique status as a major story thread.

    Throughout both the Next Generation and Voyager, we have had multiple episodes in which both Data's and the Doctor, (and other AI lifeforms) moral and legal position in the Federation and especially in Starfleet was explored. I actually wanted to go further and explore the concept of a ship with an AI master computer system as it's main computer. Some of the legal and moral questions couls be as follows: -

    Is SADIE alive or not?

    Is She the property of Starfleet or not?

    If alive and not the property of Starfleet, could she be an active serving member of Starfleet?

    Could She hold a Starfleet Commission or not?

    If yes, what rank would she hold? Could She be eligiable for promtion or not? Could She hold a Command position, including that of being her own Captain or not?

    What's your position on all of these questions?
    "Those Klingons are up to something, I can feel it in my bones"
    Cmmdr JT Wayland
    Strategic Operations Officer, Starbase 415, Dragomer Sector, Klingon Border, 2372

  10. #10
    We were both looking at the same evidence, and drew different conclusions. What I noted is that holographic personal technology seems to be more prevalent and that after the Dominion War, Starfleet is likely to be looking for ways to reduce the dependence on sentient officers (and enlisted, if we ever see any), using technologies available. When I saw the write up for the Hawkings class and SADIE, it seemed like the perfect idea. It would reduce the engineering staff considerably as the ship would have more of a biological mindset to its maintenance, advanced self diagnostics essentially, with automatic responses.

    Here’s a question for you: is SADIE the ship or does she have symbiotic relationship?

    In response to your questions:
    Is SADIE alive or not?
    Going with the precedent set with the doctor and Data, I’d have to say legally, yes.

    Is She the property of Starfleet or not?
    This would have to go to the precedent set by the case with Data and with the doctor.

    If alive and not the property of Starfleet, could she be an active serving member of Starfleet?
    Have you been taking lessons from Plato by any chance?
    I think that her position would have to be slightly special, outside the normal chain of command, given the authority that she has (assuming she is the ship she needs to be at least Lieutenant Commander in rank), but she is also a very adaptive computer program, perhaps the specialized nature of her

    Could She hold a Starfleet Commission or not?
    If she could, then could she get promoted to Admiral? It seems that SADIE is the ultimate specialist, uniquely suited for her role on a starship, I’d be tempted to say that she could be promoted (we’re going with self determination), but that it be noted in her file that she gets permanent starship duty. If you decoupled SADIE from Hawkings, one day she might get transferred to a new ship. If your series runs long enough you might have to train a new SADIE when the old one finds herself posted to an upgraded Sovereign.

    If yes, what rank would she hold? Could She be eligible for promotion or not? Could She hold a Command position, including that of being her own Captain or not?
    I think that she would be allowed to hold her own command position (emergency command hologram from Voyager indicates this as a possibility). If so could she also hold the position of SADIE? If not then what would prevent Starfleet from ordering up all the crew members that it needs in holograms and having ships that with a significant proportion of their crews being holograms?

    What's your position on all of these questions?
    These questions are best left to a single ship with this system, not a fleet using this system.

  11. #11
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    Kodiak,

    SADIE is the ship.

    Theoretically, her program could be removed and transfered to another ship, however the Hawkins is a concept ship, and Star Fleet would take a lot of arguement to allow her to be transfered from the Hawkins, at least until she proves herself and the concept of an AI controlled ship.

    After all, humanity is very conservative, especially when it comes to the idea of a ship which is self-aware.

    But, do not forget that she carries 75 self - aware AI robots as well: Combat, maintenance and repair, Labour, and Remote Drones, all based on Isocomp Technology. Is Star Fleet going to make greater use of Robots in future instead of organic or even holographic personnel in dangerous situations, especially after the losses of the Dominion War or not? Think of the current UCV development projects, programs designed to replace human soldiers and pilots with remotely controlled combat vehicles? After the Dominion War would Star Fleet and Federation be willing to follow such a path?


    Even, with the personnel of an Air Group onboard, the Hawkins only requires two-thirds the crew of a Nebula and an Akira.

    Personally, not only should be SADIE be given a commission and regarded as alive, but so should all the robots aboard her.

    I'm afraid the name is a sort of a pun: Sadie Hawkins as in the dance.
    "Those Klingons are up to something, I can feel it in my bones"
    Cmmdr JT Wayland
    Strategic Operations Officer, Starbase 415, Dragomer Sector, Klingon Border, 2372

  12. #12
    Even more than the military/exploration split, this track could really define the future of Starfleet.

  13. #13
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    Sounds pretty neat and all, but just a few questions...

    Size 7 and Planetary/Landfall capability? I feel that ships of this size shouldn't be able to land or deploy to atmosphere.

    Im no great believer in AI's in Startrek and the AI + Drone idea smacks of Andromeda, but hey, no one ever made sci-fi without stealing from someone else...

    I would have used some of the advanced systems which starfleet is documented to be working on like Holographic Command and Control systems, but hey, each to their own.

    Finally, does it have a separation capability/EMH (or LMH?)/Captain's Yacht?

    Sorry if you actually put these things in and I missed them!
    We live in a world where one in a million chances happen nine times out of ten...

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