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Thread: Decipher's RPG Net Rep

  1. #76
    Join Date
    Feb 2002
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    Salinas, Calif., USA (a Chiefs fan in an unholy land)
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    3,379
    ...and it should be just two to three weeks before they hit the shelves!
    The thud you just heard was me hitting the floor in shock... Woohoo!
    Davy Jones

    "Frightened? My dear, you are looking at a man who has laughed in the face of death, sneered at doom, and chuckled at catastrophe! I was petrified."
    -- The Wizard of Oz

  2. #77
    Join Date
    Oct 2000
    Location
    East Sussex, UK
    Posts
    871
    And us UK'ers will be hoping Esdevium Games pull off their usual magic and get it into the stores over here before they appear over there...

    Jon

    "There are worlds out there where the sky is burning, where the sea is asleep and the rivers dream; people made of smoke and cities made of song.
    Somewhere there's danger, somewhere there's injustice, and somewhere else the tea is getting cold. Come on, Ace, we've got work to do."
    THE DOCTOR, "Survival" (Doctor Who)

  3. #78

    Talking WOWOWOWOWOWOWOWOWOWOW

    etc.



    what a coincidence

    I just threatened to sue B. Dal-COUGH

    to get my money back

    Some nonsense about "we're sorry we can't order it for you because it's not listed but we couldn't get it for you anway because our supplier doesn't get that kind of stuff"

    Ok, so can I get my money back?

    "Sorry but your store credit card is good FOREVER so please wait and I'm sure something will come out that you will want to buy"

    But the ST RPG books are the ONLY books I want!.....
    '
    and on and onward and so forth

    this is in a long line of:

    "This is a popular book we only had 2 copies If you wish to order it will take 3 months to get here"

    "Ooops this is the WRONG book?! the person must have gotten yours instead let's reorder it!"

    "Your books is herere! OOPS! we lost it! we gotta look for it!" 3 hrs later.....

    "Oooh we forgot your book was on hold and sold it we'll look for another one."

    "You must pay in cash with an additional $10 and give it to us BEFORE we order it"

    ":RASPBERRY:"

    so I'm ordering stuff from the publisher

    when is the player's guide going to be listed in the Decipher Store?

    Thx for stopping by

    if you don't promote the product who will?

    The marketing department is being paid NOT to market

    The no PDF arguement ran along the lines of:

    "The artwork makes it IMPOSSIBLE"

    to

    "The guys who can do it DON'T CARE"

    I KNOW I KNOW I shouldn't complain I've been already slapped on the wrist

    But it's MY hard earned MONEY

    How long will the Stealth Marketing TM continue?

    I want the ST RPG to succeed Decipher wants the ST RPG to succeed

    If you guys NEVER stopped by I couldn't tell

    Heck, I posted the info that the release schedule was out on the Decipher message board FIRST

    So, please keep answering our questions I apperiate it



    will there be info on holodeck or time travel adventures in the Player's Guide?

  4. #79
    Join Date
    Oct 2000
    Location
    Rennes (Brittany), France, Earth
    Posts
    1,032

    Wink

    Now if <I>THAT</I> isn't a bad case of RPG withdrawal symptoms!
    Every procedure for getting a cat to take a pill works fine -- once.
    Like the Borg, they learn...
    -- (Terry Pratchett, alt.fan.pratchett)

  5. #80
    Join Date
    Sep 2001
    Location
    Dundee, Scotland, UK
    Posts
    1,808
    *Watches jedimuldoon writhing about on the floor* Somebody get the haloperidol

    Well anyway, 2-3 weeks is good to hear. I was hoping for it a little sooner than that, but after waiting so long, who am I to complain? *brushes the dust off of my credit card*

    "You can't take a picture of this; it's already gone." -Nate Fisher, Six Feet Under.

  6. #81

    Talking The Star Trek RPG page has been updated

    How about a pic of the new COVER so I don't =accidently+ buy something else?

    Like

    "1011 uses for the Babel Fish"

    "Car cleaning and You:How not to lock your keys inside"

    "Tribbles, Rabbits and Warp Cores: Weird experiences of Starfleet-unauthorized void in certain sectors please see your kindly romulan smuggler for details"

    "In Space no one can hear you sweat"

  7. #82
    Join Date
    Aug 1999
    Location
    Salt Lake City, UT, USA
    Posts
    2,090

    Re: WOWOWOWOWOWOWOWOWOWOW

    Originally posted by jedimuldoon
    Snipping out a bunch of stuff about marketing and distribution...
    So, please keep answering our questions I apperiate it
    Not to worry. I'm not going anywhere for a while.

    will there be info on holodeck or time travel adventures in the Player's Guide?
    The basics of holodecks are explained in the Starships chapter of the Player's Guide and time travel is mentione din passing in a couple of places. But, as this is the Player's Guide, there isn't really any advice for running scenarios of any kind. Any advice for running and creating adventures would be more appropriate to the Narrator's Guide.
    Former Decipher RPG Net Rep

    "Doug, at the keyboard, his fingers bleeding" (with thanks to Moriarti)

    In D&D3E, Abyssal is not the language of evil vacuum cleaners.

  8. #83
    Join Date
    Aug 1999
    Location
    Salt Lake City, UT, USA
    Posts
    2,090

    Re: The Star Trek RPG page has been updated

    Originally posted by jedimuldoon
    How about a pic of the new COVER so I don't =accidently+ buy something else?
    I don't have access to the cover image yet, but I wouldn't be too worried about picking up the wrong book. If the book you are looking at doesn't say "Star Trek Roleplaying Game Players Guide" on the cover, it's the wrong one.
    Former Decipher RPG Net Rep

    "Doug, at the keyboard, his fingers bleeding" (with thanks to Moriarti)

    In D&D3E, Abyssal is not the language of evil vacuum cleaners.

  9. #84
    Join Date
    Apr 2000
    Location
    Albertson, NY, USA
    Posts
    1,467
    Originally posted by Calcoran
    Now if <I>THAT</I> isn't a bad case of RPG withdrawal symptoms!
    I you watch closely, You'll actually see him vibrate out of the Universe

  10. #85
    Join Date
    Aug 1999
    Location
    Salt Lake City, UT, USA
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    2,090

    CORRECTION!

    Originally posted by Doug Burke
    I don't have access to the cover image yet,
    I didn't then, but I do now.

    Star Trek RPG
    Former Decipher RPG Net Rep

    "Doug, at the keyboard, his fingers bleeding" (with thanks to Moriarti)

    In D&D3E, Abyssal is not the language of evil vacuum cleaners.

  11. #86

    Cool Vibrate OUT of the Universe?

    Try Vibrate INTo the Universe


  12. #87
    Join Date
    Sep 2000
    Location
    Springfield, MO USA
    Posts
    201
    I asked this once before, but I can't find the answer, so (with apologies): will there be rules for "kitbashing" PC/NPC races other than the ones given in the books, and, if so, will they be in the Players or Narrator's guide?
    Deo Vindice!

  13. #88
    Join Date
    Aug 1999
    Location
    Salt Lake City, UT, USA
    Posts
    2,090
    Originally posted by darkwing duck1
    I asked this once before, but I can't find the answer, so (with apologies): will there be rules for "kitbashing" PC/NPC races other than the ones given in the books, and, if so, will they be in the Players or Narrator's guide?
    Yes, there are rules for creating alien species in the Narrator's Guide. The three species given (Romulans, Andorians, Orions) are simply examples of that process.
    Former Decipher RPG Net Rep

    "Doug, at the keyboard, his fingers bleeding" (with thanks to Moriarti)

    In D&D3E, Abyssal is not the language of evil vacuum cleaners.

  14. #89
    Join Date
    Sep 2000
    Location
    Springfield, MO USA
    Posts
    201
    Thanks for such a quick answer! If you don't mind a follow up question so quickly: what are the "benchmarks" for attributes? (That is, for example: X number of points of Strength = X lbs of lifting ability.) How do humans fit on the scale?
    Deo Vindice!

  15. #90
    Join Date
    Aug 1999
    Location
    Salt Lake City, UT, USA
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    Originally posted by darkwing duck1
    Thanks for such a quick answer!
    Not a problem!

    what are the "benchmarks" for attributes? (That is, for example: X number of points of Strength = X lbs of lifting ability.) How do humans fit on the scale?
    Okay, Attributes normally range from 1 to 12 (the only exceptions being if you have a Species Attribute Modifier or Penalty that puts you above or below those limits). Humans have no attribute modifiers. So the average attribute is 6-7.

    A character can lift a number of kilograms equal to 20xStrength. So a human with a 7 Strength would be able to lift 140 kg. But a Klingon (+1 Strength modifier) with a 13 strength would be able to lift 260 kg.
    Former Decipher RPG Net Rep

    "Doug, at the keyboard, his fingers bleeding" (with thanks to Moriarti)

    In D&D3E, Abyssal is not the language of evil vacuum cleaners.

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