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Thread: Sabotage

  1. #1
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    Sabotage

    The 2nd Tier Professional Ability of Sabotage, for Rogues, notes the gaining of a skill at level 1 and gains a Specialty of (Sabotage) in it and the ability to purchase it as a professional skill from then on. Is it a safe bet to assume that a Rogue who already has that skill gets +1 in it, and the Specialty, or do they only get the Specialty if they already have the skill?

    BJ
    "Every subject's duty is the king's, but every subject's soul is his own." -- Shakespeare, Henry V

  2. #2
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    I would say you pegged it with the +1 to the skill and add the Specialty guess.
    Former Decipher RPG Net Rep

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  3. #3
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    Thumbs up

    You are (both) correct.
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  4. #4
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    If you already have a skill(specialty) from personal development or species skills, and you receive the same skill(specialty) from professional development, would you add +1 to the skill or +2 since the skill(specialty) represents 2 picks?
    Our knowledge can only be finite, while our ignorance must necessarily be infinite
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  5. #5
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    Good question?

    Don (Or any other PTB), what is the ruling on this?
    Kronok

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  6. #6
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    Question

    That is a good question and one I missed the first 6 times I read through the book. Any help out there?

    Ronin84
    "The best diplomat that I know is a fully-loaded phaser bank." -- Lt. Cdr. Montgomery Scott ("A Taste of Armageddon")

  7. #7
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    Question Espionage Conversion

    The Rogue is a nice package. Having run a Spy package (LUG DS9) since the beginning, I have built up Espionage 4(5) with specialties in Observation, Counterespionage, Intelligence Techniques, and Signals Intelligence. The Advanced Profession (Spy) appears to cover this, but I am confused as to why Espionage was not included as a Basic Skill. In the proposed conversions, it is a straight conversion to Forgery, which does not seem to equate. The specialty of Forgery(Data) gets closer, but does not seem to do Espionage justice. Would someone please clarify this? In order to be similar to LUG DS9, we would have to set up with the Advanced Profession (Spy) and several of its advanced skills at the very beginning. How would we justify a starting Military Intelligence Officer?

  8. #8
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    Originally posted by deltabob
    If you already have a skill(specialty) from personal development or species skills, and you receive the same skill(specialty) from professional development, would you add +1 to the skill or +2 since the skill(specialty) represents 2 picks?
    You raise your skill by 1. You're not spending picks during character creation, you're simply gaining skill levels. Just add them together.
    Mass Effect Fate RPG | "Mass Effect meets Fate meets awesome = FREE"
    Contributor, Gnome Stew
    "In every revolution, there's one man with a pizza."
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  9. #9
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    Originally posted by Don Mappin

    You raise your skill by 1. You're not spending picks during character creation, you're simply gaining skill levels. Just add them together.
    OR could you just choose another specialty from the list that you do not already have?

  10. #10
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    Originally posted by METH
    OR could you just choose another specialty from the list that you do not already have?
    Personally, I would say no. One of the stated goals for the Coda system was a decrease in the proliferation of Specialties that Icon engendered.

    That being said, it is your game and if you want to allow that, it's up to you.
    Former Decipher RPG Net Rep

    "Doug, at the keyboard, his fingers bleeding" (with thanks to Moriarti)

    In D&D3E, Abyssal is not the language of evil vacuum cleaners.

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