Interesting/Unique character ideas
Well, as a few of you know, I'm never satisfied with playing a regular human; I tend to Reptilians and Felinoids, with the occasional Artilect for 'flava'.
Today I was thinking of all the 'weirdness' that seems to follow SF crews, and how a typical FED member could be changed by it, and wether he would be allowed to serve still, or enroll in SF if this condition came earlier in life. We have many examples of this in Trek:
Our alien hybrids (Spock, Troi, B'elanna, K'Ehleyr), one sentient Android, one sentient holoprogram, one transporter created 'duplicate', one geneticly enhanced doctor,twon liberated Borg Drones, and one Chief Operations officer from earlier in the time line (O'brian).
But we have seen lots of 'strangness' on the various shows, so what if things didn't "reset" at the end of an episode/adventure? What if a character was transporter merged with another character and the combination was allowed to continue? Or their 'Protometamorphasis' disease wasn't fulled cured, and they retained some animal chacteristics, but were otherwise in good shape? Or they were only partially 'un-assimilated' from the borg? Or replaced by an alternate reality duplicate who isn't evil (or might even be more good)?
I know, if you think 'real-world' (how do we do that with Trek), then no one would let ANY radically altered crewmember continue to serve (especially after assimlation; who knows what the collective is up too), but we know better than to let the RW interfere with our ST .
I guess I'm looking for two things: Opinions on what would happen to someone in a situation like I've described, and secondly (and most fun, i think) other types of these "altered" characters, or maybe things that you have used in your games, or wanted to use.
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"Yes, it's the Apocalypse alright. I always thought I'd have a hand in it"
Professor Farnsworth