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Thread: STAR TREK: LAKOTA Revised Version of Episode 2

  1. #1
    Join Date
    Feb 2001
    Location
    Seattle, WA
    Posts
    680

    STAR TREK: LAKOTA Revised Version of Episode 2

    Okay, the game has finally converted to Coda!

    Isntead of having the crew transport an alien who steals everybody's psionic powers, I decided to have them transport an ex-Starfleet officer who got kicked out of Starfleet after they found out she was genetically enhanced (unlike Bashir, she didn't get quite so lucky when it came to the board of inquiry ) Then the ship gets hijacked by the Lost Heritage gang (see the sidebar on page 29 of the DS9 core book for more info on these guys), who, in a sentence, are genetically enhanced pirates come to rescue a "sister," in other words the officer the crew is transporting to Betazed. Needless to say, this creates some problems for the crew

    Thoughts on this revised version?

    And by the way, at the end I'm planning to introduce, for the first time, the long-term mission of the ship: after the treaty with the Dominion, Starfleet was granted exploration rights to the Gamma Quadrant and Starfleet chooses none other than the USS Lakota to be the first vessel permanently assigned to explore the other side of the wormhole. (insert cool theme music here...)
    "Faithless is he that says farewell when the road darkens."

    -Gimli, son of Gloin (The Fellowship of the Ring)

  2. #2
    Join Date
    Jul 2001
    Location
    Warner Rogins,GA
    Posts
    144
    I must say that I like this episode idea much more than the previous idea. I will have to look up about that gang you mentioned, I vaguely remember that side bar. I think you will get a better response from your group with this idea and far more for them to do.
    Some days you're the windshield, some days you're the bug.

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