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Thread: New Development Package: Rogue(Hunter/Trapper)

  1. #1
    Join Date
    Aug 1999
    Location
    Waynesburg, PA
    Posts
    1,361

    New Development Package: Rogue(Hunter/Trapper)

    Here you go Meth

    Rogue
    Hunter/Trapper
    Many have not been able to resist the urge to hunt as they go into space, the Hirogen of the Dleta Quadrant being one such example of a race built upon such endeavers. However many in the 24th century look down upon this "profession" as archaic and immoral despite its widespread acceptence amongest some of the most important cultures in the Alpha and Beta Quadrant including that of the Humans and the Klingons.

    Skills: Stealth (Hide)+2, Science, Life (Zoology) +2, Conceal (Traps) +3, Survival +2, Ranged Combat, Choose Skill +3, Athletics + 1, Observe +2, Inquire +1, Knowledge (choose one skill from World, Politics or Culture) +1

    Pick 5: +1 to any professional Skill

    Pick 1 Edge: Compititive, Fame, Healthy, Quick Shot, Sense of Direction

    Note: 24th Century mandatory flaw Infamy (disreguard +3 Renown requirment) pick one additinal edge. This reflects the Federation's negative attitude toward professional hunting and trapping in this time period. Narrators shpuld take this into advisement when applying the flaw during play.

  2. #2
    Join Date
    Apr 2002
    Location
    Pensacola, FL
    Posts
    59

    Thumbs up QAPLA!!!

    This Rocks! I like it. I can't wait to share it with my players. Qapla!!!
    "Some men see things as they are and say "Why?" Others dream things that never were and say "Why Not?"" -- George Bernard Shaw

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