Well, first off, I can tell you the LOTR Core Bok uses the same table as the NG. And in that book (LOTR), the text refering to Combined Tests and Combat Damage have been modified to reflect this.
Combined Tests: The amount added to or subtracted from the primary character's test and based off the success of theose assisting are are follows (from worst to best):
- Disastrous Failure: -2
- Complete Failure: -1
- Failure: +0
- Marginal or Complete Success: +1
- Superior Success: +2
- Extraordinary Success: +3
Combat Damage: The added damage for success in unarmed combat has apparently been removed (wasn't mentioned in the NG either) and now the "Maximum Damage on an Extraordinary Success" applies to both armed and unarmed combat. LOTR also gives a list of possible cinematic consequences to a Superior or Extraordinary Success (like breaking an opponents limb, unhorsing your opponent, and other fun goodies). <strike>BTW, Since the examples given of additional effects list both Superior and Extraordinary sucesses, I would suggest extending the maximum damage to Superior Success as well. (But that's from me, not Decipher... )</strike>
Just a few thoughts.
Correction (7/24/02): Just got off the phone with TPTB and the maximum damage thing is ONLY on an Extraordinary Success. The others are more for color due to the more martial nature of LOTR as a game.
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In D&D3E, Abyssal is not the language of evil vacuum cleaners.