Just got the NG. Feedback based on initial read-through: the campaign stuff at the beginning is well done, though less than useful to me. The rules expanded on the one in the PG; I'm surprised by how complete the rules for play were, seeing these. They're just better arranged in the NG.
Ships & ship combat: love it from first view. Can't wait to try it out. The design is simple and still covers almost everything. I like the shields don't necessarily keep you from taking damage, even when they're still up. Well done. Agree with Sho-sa -- the ship schematics could be a bit more pronounced.
The creature, species, planet, etc. creation. Just bloody lovely.
The only mar on an otherwise perfect book: these various sheets at the end. You'd think Decipher would have learned from the abject failurde of teh character sheet...NO FRIGGIN' BLACK BACKGROUNDS!!
The layout's really tight, the production values high, and its information heavy. This one got knocked outta the park Don and co...
Out-freakin'-standing.
Now if we could just get a good character sheet (or get the good one finished...)
Last edited by qerlin; 06-12-2002 at 02:11 PM.
"War is an ugly thing but not the ugliest of things; the decayed and degraded state of moral and patriotic feelings which thinks that nothing is worth war is much worse. A man who has nothing for which he is willing to fight, nothing which is more important than his own personal safety, is a miserable creature and has no chance of being free unless made and kept so by the exertions of better men than himself."
John Stuart Mill