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Thread: Psionic Species

  1. #1
    Join Date
    Apr 2002
    Location
    Latrobe, PA
    Posts
    22

    Psionic Species

    Several species have the species ability "Bonus Edge: Psionic" giving them a Psi score straight off. Unfortunately, this makes every member of a Psionic race equally powerful (even young psi races or "rediscovered power" races like the Ocampa) straight out of creation.

    The way i would change this is to have Psionic species assign attribute values to the Psi stat along with the normal 6.

    - Using the random method, simply roll 10 sets of dice and drop the three lowest scores.

    - Using the pick method, give players an extra "4" to work with.

    However, any character taking the Psionic Edge without being "born" with it, will get Psi 4 as normal.

    This is gonna be a house rule in my game. Do with it what you will.

  2. #2
    Join Date
    Nov 1999
    Location
    Austin TX, USA
    Posts
    1,122
    You read my mind. This is exactly what I was planning to implement.
    - Daniel "A revolution without dancing is a revolution not worth having."

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