See my thread "Series 2 Problems" for background on this:
http://forum.trek-rpg.net/showthread...&threadid=4282
First off, I'd like to thank Ronin84 for inspiring me to create this one. Based rather heavily on M.A.S.H., without further ado I present:
[THE SO FAR TITLELESS SERIES]
The sole PC works or lives in some position at a medical starbase near the front lines of the Dominion War. The starbase is mobile, designed with enough thrusters to move along the front relatively easily. The casualities arrive if starships can't handle their casualties with their own medical staff; they stop by this starbase. The best thing about this series is that my player has never seen an episode of M.A.S.H. as far as I know so I'm free to lift ideas from that show from time to time and adapt them for the 24th century.
This series has an "in" for almost any kind of character, since I'm not sure what my player will want to be. BTW, I'm using the Coda system.
Starship Officer: The easiest. Medical is the most obvious, as this is a MEDICAL base. Command personnel could be a "company clerk" of sorts ala Radar, security are needed to enforce law as usual just as on other starbases, and other positions are needed just as much as on other bases.
Rogues, Soldiers, etc: Civilians frequent the station as well, particularly refugees from the war. All kinds of non-Starfleet characters could show up aboard.
Diplomats: Could be assigned to negotiate with various species in the area to join the Federation.
Scientist: Could be a specialized medical technician of some kind, assisting the doctors.
Mystics Almost impossible to fit in, unfortunately. It's a good thing I'm about 110% percent positive my player won't want to be one of these...
Ideas? Comments? Suggestions? Please let me know what you think!