Re: DiTL-Style Akira for review
Just some observations on your design...
Originally posted by Shran
Structure 37
Additional Structure due to left-over space can onyl be transfered over in 5-point lots. Thus, if you had 5 excess space, you could raise your structure by 5 points.
Operations System: Class IB
Life Support: Class IB
Not sure how these are supposed to translate into the system types listed in the NG. Unless they're supposed to be Class 1 systems with a Reliability rating of B. If so, I don't know if such a modern vessel would really have such low-grade systems.
Impulse System: Type 4A-E (.85c)
Warp Systems: Type 8E (8/9.6/9.982)
I have to assume the E's are the Reliability ratings... In any case, you should probably have gone with the Type Class 4B impulse system, as the 4A has the same cost and the same speed, but can only be on a Size 5 or smaller ship. Your Reliability will be worse, but what can you do?
Phaser Arrays: Type X (x3/E)
Penetration: 9/9/8/0/0
Penetaration for 3 Type X phasers should be 5/5/4/0/0. The onyl time you total the Offensive pwoer of ALL weapons is to determine the reliability of your weapons systems. The Penetration values are figured by system type.
Photorps: Type II (X15/E)
Penetration: 12/12/12/12/12
I, personally find the "15 photon torpedo launchers" figure to be gross overkill. But that's me. Again, the penetration should only be 10/10/10/10/10. You might want (to more accurately show the pwoer of the torpedoes involved, lower the total number of launchers and go with a more powerful torpedo type. Look at eh Galaxy and the Intrepid...
[/quote]Quantum: Mk1 (X1/E)
Penetration: 12/12/12/12/12[/quote]
Penetration shoudl be 4/4/4/4/4. See above explanation for why.
Manuever Modifiers: +1C, -2H, +1T
You didn't add in the maneuver modifiers from the ship's size and just listed the base modifiers for a Cruiser. As a size 7 ship, the Akira would have +5 to allocate amongst the three types of maneuvers. And a Cruiser would have a maximum possible of +3 C, +2 H, and +4 T.
I'm certain this is overpowered, especially by comparision to the old LUGTrek version. Daystrom claims those 15 torp tubes. That bit was apparently mentioned in an episode...
Overpowered on the weapons, but other wise actually rather underpowered (Ops Systems, Sensors, etc.). As for the 15 launchers thing, that was from the designer of the ship, and has not been mentioned or shown onscreen, so it's technically non-canon...
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