Creating Academy cadets with Coda
1. Choose a species and apply the abilities and attribute adjustments, as per the normal rules.
2. A cadet's profession is automatically Starship Officer, however they receive no professional abilities and may not receive an elite profession during character creation.
3. Choose a Background package or create your own. Also choose Background skills, as per the Development chapter of the players guide.
4. To represent "special" knowledge your character picked up during childhood, take 5 skill points and distribute them any way you wish. No Academy cadet may, however, start with more than 4 levels in any skill.
5. If you wish to create a cadet more advanced than first year, take 2 advancements per year. You may NOT use these picks to buy professional abilities or elite professions. These are assumed to have been accquired during your cadet cruise, which hasn't happened yet.
Comments on this process? I am using it for my new STAR TREK: ANDURIL game (see the Narrator's Ready Room for a thread about that.)
"Faithless is he that says farewell when the road darkens."
-Gimli, son of Gloin (The Fellowship of the Ring)