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Thread: Sensor use to find a ship?

  1. #1
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    Question Sensor use to find a ship?

    I am having a hard time figuring out the difference between the difficulties to scan for “a ‘regular’ ship,” “running silent,” and “cloaking.”

    Could someone point me in the proper direction?

    Examples (with difficulties) would be helpful, if you have the time?

    Kronok

    I am dead. As of this moment, we are all dead. We go into battle to reclaim our lives. This we do gladly because we are Jem’Hadar. Remember, victory is life.

    "The D20 System is the heart of the classic fantasy roleplaying experience, the game that has taught us all how to be munchkins. There is no way we could do it with any other system."

  2. #2
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    Okay a ship running silent will cease all sensor and communications emmission. They would use nothing that an enemy could detect to classify them as a starfleet vessel vice a merchant vessel.
    Or they could alter the frequencies to civilian parameters.

    Cloaked vessels would not be picked up by anything other then sensors looking for there warp emmissions or impulse.
    You don't have to like it, you just have to do it .
    Richard Marcinko

  3. #3
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    Detecting a ship: TN 10 + any modifiers from hazards and conditions. (NG, p. 110)

    Detecting a ship that is "running silent": +15 to TN. (NG p. 103)

    Detecting a ship that is Cloaked: + Cloaking Device Rating to TN. (NG p. 138)
    Former Decipher RPG Net Rep

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  4. #4
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    Thanks Doug. Just a few questions more because I am so dense.

    Originally posted by Doug Burke
    Detecting a ship: TN 10 + any modifiers from hazards and conditions. (NG, p. 110)
    Got it!
    Detecting a ship that is "running silent": +15 to TN. (NG p. 103)
    OK, I am assuming you mean 15 TN TOTAL not “+” for that would make it 25? Which is correct: 15 or 25? (I only ask because 25 seems a little high and, in fact, would be almost as effective as a Class 1 cloaking device)
    Detecting a ship that is Cloaked: + Cloaking Device Rating to TN. (NG p. 138)
    So, for example, a Klingon BoP with a Cloaking Device Class 2 (Rating 18) would require a sensor roll of 28 (10 base TN + 18 from the Cloaking Device) to find?
    Do I have it right?

    And again, thanks for answering my questions. It makes playing this game just that much more enjoyable to talk to the game’s creators/helpers.
    Kronok

    I am dead. As of this moment, we are all dead. We go into battle to reclaim our lives. This we do gladly because we are Jem’Hadar. Remember, victory is life.

    "The D20 System is the heart of the classic fantasy roleplaying experience, the game that has taught us all how to be munchkins. There is no way we could do it with any other system."

  5. #5
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    Originally posted by Kronok
    OK, I am assuming you mean 15 TN TOTAL not “+” for that would make it 25? Which is correct: 15 or 25? (I only ask because 25 seems a little high and, in fact, would be almost as effective as a Class 1 cloaking device)
    Actually, the text specifically says "+15 to the TN". I in turn intpreted the cloaking device rating to be a modifier as well, since its text indicated that the rating was the TN. And if so, running silent would be much more effective.

    So, for example, a Klingon BoP with a Cloaking Device Class 2 (Rating 18) would require a sensor roll of 28 (10 base TN + 18 from the Cloaking Device) to find?
    Do I have it right?
    That's right. Now, one thing to keep in mind is that this is your game. If you think 25 is too high a TN to detect a Running Silent ship, or 28 too high to detect a Class 2 Cloak, then by all means, chenge the numbers. That's the Narrator's prerogative.
    Former Decipher RPG Net Rep

    "Doug, at the keyboard, his fingers bleeding" (with thanks to Moriarti)

    In D&D3E, Abyssal is not the language of evil vacuum cleaners.

  6. #6
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    Thanks Doug!!!

    Kronok

    I am dead. As of this moment, we are all dead. We go into battle to reclaim our lives. This we do gladly because we are Jem’Hadar. Remember, victory is life.

    "The D20 System is the heart of the classic fantasy roleplaying experience, the game that has taught us all how to be munchkins. There is no way we could do it with any other system."

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