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Thread: Automatic Character Generator v2

  1. #31
    Originally posted by Roy Daniels
    don't forget the "-2" malus for non trained skills
    Ahhhh!!

    You can see now why I need a character generator!!

  2. #32

    Strength is spelled wrong.

    The word strength is spelled wrong.

  3. #33
    Join Date
    May 2002
    Location
    Metz - FRANCE
    Posts
    36
    It's corrected
    "the road goes ever on and on" Bilbo Baggins

  4. #34
    Join Date
    Feb 2001
    Location
    11S MS 9888 1055
    Posts
    3,221

    Coda or LUG?

    Is this for Coda or LUG? Cause I may need use of this if it's LUG come November.

    DeviantArt Slacker MAL Support US Servicemembers
    "The Federation needs men like you, doctor. Men of conscience. Men of principle. Men who can sleep at night... You're also the reason Section Thirty-one exists -- someone has to protect men like you from a universe that doesn't share your sense of right and wrong." Sloan, Section Thirty-One

  5. #35
    Perrryyy Guest

    Re: Coda or LUG?

    Originally posted by JALU3
    Is this for Coda or LUG? Cause I may need use of this if it's LUG come November.
    It appears to be CODA

  6. #36
    Keeper Guest
    Whenever I dowload the character generator and attempt to extract it, I get an error saying there are no files to extract. Tried several times. Anybody have some advice on what I'm doing wrong? Thanks in advance!

  7. #37
    Join Date
    May 2002
    Location
    Metz - FRANCE
    Posts
    36
    Sorry, I don't know why this happen.
    I've updated the generator today. It's a new archive, so you can try with this one.

    The #2.12 version fix some minor bugs:
    Problem when changing language AFTER loading a character
    some prof. Skills were in the non-prof. skills adv.
    possibility of cheating with adv.
    "the road goes ever on and on" Bilbo Baggins

  8. #38
    Join Date
    Aug 1999
    Location
    Beaverton, OR USA
    Posts
    78

    Andorians

    It looks like Andorians are getting a -1 to Agility rather than to Intellect.

    And, I don't have any of the books with me, but shouldn't Security officers have Energy Weapons as a Professional Skill.
    Salinger/TheDuck

    "If it looks like a duck, walks like a duck,
    and quacks like a duck...it's gotta be Salinger." -Quack!

    "You're living in America/Leave your conscience at the tone."
    - Jonathan Larson, Rent

  9. #39
    Join Date
    May 2002
    Location
    Metz - FRANCE
    Posts
    36
    Andorians mistake corrected

    About the security officers: They have Energy Weapon as prof. Skill and, it's implemented. Only the level change with the prof style (package)
    "the road goes ever on and on" Bilbo Baggins

  10. #40
    Join Date
    May 2002
    Location
    Metz - FRANCE
    Posts
    36

    update (again)

    I've (one more time) updated the application.

    This time, I've added the possibility to cheat with the Skills.
    Then, you can transfer a non-Prof skill to Prof skill or modify the bonus to a skill.
    It's not only to cheat with to character, but now you can directly add certain edges or abilities effects. It's also useful for the affinity bonus.

    I'm sorry to update so frequently, but my only goal is to give you a very useful program.
    "the road goes ever on and on" Bilbo Baggins

  11. #41
    Roy,

    no apology required.
    Those of us with less free time, and those lacking the necessary programming skills, are entirely grateful.

    All it needs now is advancements, and the nail is well and truly beaten into place.
    Regards,

    badluck
    badluck1@optushome.com.au

  12. #42
    Yes Roy, please keep up the good work. This generator is invaluable to me and many otheres I would expect!

    I may have noticed one bug. I tried to create a Trill Science officer, 2 hosts, scientific upbringing, basic science officer. The program freezes at the end just as I try to apply species skills. This happens on the last two updates, on two different computers.

    Thanks

  13. #43
    Join Date
    Dec 2000
    Location
    King of Prussia, PA USA
    Posts
    786

    Cool

    Roy-

    Excellent Program!

    Just wondering... I couldn't figure out how to add an elite profession? Is it possible yet? If not, will it be possible eventually?

    Just wondering... need to do a sec.31 spy for my campaign, and he's pretty advanced.

    All in all, Great Work!!!

    Hugh
    Hugh Casey
    My Online Journal

    "Oh, bother," said the Borg, "We've assimilated Pooh."

  14. #44
    Join Date
    May 2002
    Location
    Metz - FRANCE
    Posts
    36
    Originally posted by Hugh Casey
    Just wondering... I couldn't figure out how to add an elite profession? Is it possible yet? If not, will it be possible eventually?
    It's not possible yet. I want add it in the #3.0 version, but I don't have scheduled it yet (I'm really busy now)

    Just wondering... need to do a sec.31 spy for my campaign, and he's pretty advanced.
    It seems possible with the advancement and cheat menus.
    "the road goes ever on and on" Bilbo Baggins

  15. #45
    Join Date
    May 2002
    Location
    Metz - FRANCE
    Posts
    36
    Hi,

    New upgrade today.
    The #2.3 version fix some problems with the psionic skills (now, you can choose them in advancement if you have psionic), and you can cheat with the advancement number.
    "the road goes ever on and on" Bilbo Baggins

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