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Thread: CODA: Administration and Command?

  1. #1
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    CODA: Administration and Command?

    I just read the skill descriptions in the book but missed the administration skill. Is it combined with command of LUG, because that skill is missing too?
    We came in peace, for all mankind - Apollo 11

  2. #2
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    It's Under Enterprise skill group.

  3. #3
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    There is no "command" skill, per se, in Coda. A character's leadership ability is possibly best represented by the Pursuade skill, and augmented by the character's Promotion and Command edges.

    At least, that's how I see it.
    Davy Jones

    "Frightened? My dear, you are looking at a man who has laughed in the face of death, sneered at doom, and chuckled at catastrophe! I was petrified."
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  4. #4
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    Originally posted by Sea Tyger
    There is no "command" skill, per se, in Coda. A character's leadership ability is possibly best represented by the Pursuade skill, and augmented by the character's Promotion and Command edges.

    At least, that's how I see it.
    I was pondering this the other night. I decided that "command skill" could be regarded as an application of Administration, Influence, or Persuade (or, for some non-Starfleet commanders, Intimidate), depending on individual style and specific circumstances. I kind of like that; it means that a player can think about his CO character's style when making skill picks.

    Of course, a lot of the practical applications are covered under the Commanding Presence and Command professional abilities.
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  5. #5
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    I agree, Erik. The command style idea is what I work with. The influence is more of the personal command style -- the hand on the shoulder and kind word kind of command style, while persuade more of a political flair -- it's can be force of logic, personal charisma, but is more (IMO) for a mass audience -- the stiring oratory type style.
    "War is an ugly thing but not the ugliest of things; the decayed and degraded state of moral and patriotic feelings which thinks that nothing is worth war is much worse. A man who has nothing for which he is willing to fight, nothing which is more important than his own personal safety, is a miserable creature and has no chance of being free unless made and kept so by the exertions of better men than himself."

    John Stuart Mill

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