Okay, here’s an idea:
As anyone who has read my posts knows, I am a TOS-era chauvanist. Sorry, folks, but the TOS era is where it’s at for me.
But I’m thinking of throwing a curveball at my players. I’m considering an adventure in which they - through an accident - meet the Borg; or, at least, the TOS era Borg.
I ‘m thinking of putting the players in a pretty standard “role-playing dilemma” situation; “Do we try to wipe out the Borg, knowing that they’ll become nasty in the future, or do we admit that we shouldn’t know the future and leave them alone?”
Here’s the twist: My idea is that the Borg in the TOS era are not the huge, monolithic monster they become by the TNG era. Remember, their technology is based on assimilation; I’m going on the idea that 100 years prior to TNG they’re still relatively small and low-tech; their ability to assimilate technology gave them a meteoric “rise to power” by the TNG era. In fact, the Borg are going to be pre-warp technology. And trying to destroy them would completely violate the Prime Directive…
And here’s the really nasty twist. If the players really screw up, they’ll be the ones who gave the Borg warp drive…
Any thoughts, comments, or input?