Okay... So it started here...
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Now I am not artist... obviously...
So then I decided that my Star Trek campaign will be set on a Ferengi trading station instead (thanks to Star Charts). So the design changes.
The basics remain... Central section, three habitats coming off that on arms and then a 3 segement tail leading down to a power core.
My player Anthony came up with this...
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Not too bad actually.
Sea Tyger decided to go with this idea...
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Not bad, but I felt the oversized mushroom looked too much like a Starfleet station.
So next up was this take, also from Sea Tyger...
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Not bad, but not exactly what I am looking for...
Then Sea Tyger gets inspired...
Ovals...
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I like it, but those bumps on the bottom of the main section should be the Habitats... so
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That's more like it
But now we have extra Habitats, can't have that...
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Now we are cooking with heat.
But what if the arms with the Habitats could retract in times of emergency? And that command centre has got to go...
Now that's much better.
So as it stands, we are not done yet, but we are on the way for sure
What do you all think?