I am kicking about ideas for a Doomsday machine game when one of my players handed me the original FASA module he bought from e-bay.
Now I was thinking to start the character of a Miranda Class Reliant vessel called the USS Christopher Pike in drydock in the year 2360.
The Christopher Pike is commanded by a war weary veteran Starfleet Captain Caesar DelPrincipe. A distress call comes in from Starfleet Command that a fleet of Doomsday devices is headed into Federation territory in the Alpha Quadrant...worse these machines can anticipate attacks and travel at warp speeds themselves. These devices are 100 times the size of the original encountered by Kirk and his crew nearly 100 years ago and pack more devastating power that can vaporize an entire planet into seething gas.
The original crashing a ship into the center doesn't work because they have adapted new programming including a deflector against starship collision. Any other ideas ?