Uh huh.
Okay, can someone explain all that for those of us in the studio audience who are me.
I think I'll stick to my approach to how long it takes to get to where my players want to go.
If it's just a unimportant trip they get there in plenty of time. If it's really important they get there for a specific time then they get there just in time.
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Kid Mama-san, what do they call that thing they shoot the cats out of?
Mama-san I'm not sure, but I think they call it a catapult.
Kid Boy, I'm glad I didn't have to say that line...
Samurai Pizza Cats