I'm in the middle of creating characters for a one-shot I'm going to run with my group. I love the flaws, but I don't like the idea of giving the characters an extra skill point or other award for taking a flaw. I feel that if the characters want a flaw, they should take it and not be rewarded for it, beyond the non-tangible reward of playing a good character with a flaw.
Does anyone else not award players who take flaws? Other thoughts?