Here is my take on the starbase construction rules. I would like all comments on them. No falmiing but constructive critism is Good.
Starbase Construction Rules
Size Height or Length Beam Space Structure
10 8000-9999 m 1300-1399 m 185 120
9 6000-7999 m 1200-1299 m 170 115
8 4000-5999 m 1100-1199 m 155 110
7 2000-3999 m 1000-1099 m 140 105
6 1500-1999 m 900-999 m 125 100
5 1000-1499 m 800-899 m 110 95
4 800-999 m 700-799 m 95 90
3 500-799 m 600-699 m 80 85
2 399 - 499 500-599 m 65 80
1 105-300 m 400-499 m 50 75
Station Type Classification Code Minimum Size Maximum Size
Outpost OUT 1 3
Supply Station SS 2 5
Deep Space Stations DSS 3 10
Command Center SCC 5 10
Stardock SD 7 10
Communications Array CSS 2 4
Strategic Base SSS 3 10
Trading Hub TSB 2 10
Science Station SR 2 4
Arsenal Camp AC 7 10
Barracks BRS 3 5
Mercenary Camp MC 1 3
Custom CUS 1 10
Crew Multiplier: 20-50
Table 1: Cloaking Device Costs
Type Cost Rating Max Size Availability
Class 6 Size + 8 12 2 Romulans Only 2369
Class 7 Size +12 14 5 Romulan Only 2372
Class 8 Size + 16 16 10 Romulan Only 2374
Class 9 Size + 20 18 10 Romulan Only 2378
Table 2: Sensors
Type Cost Bonus Reliabilty Notes
Basic SB None N/A A
Class 5 5 +3/+2/+1/0/0 B SCC Upgrade Free
Class 6 6 +4/+3/+2/+1/+0 C SSS Cost 3
Class 7 7 +5/+4/+3/+2/+1 D Science Station Cost 4
Class 8 8 +6/+5/+4/+3+2 E
Table 3: Pre TNG Impulse Engines
Type Cost Max C Max Size Reliabilty
Type VI 7 .1 c 2 A
Type VII 8 .15 c 4 B
Type VIII 9 .1 c 10 C
Type IX 10 .2 c 9 D
Type X 11 .25 c 10 D
Table 4: TNG Impulse Engine
Class Cost Max C Max Size Reliabilty
Class 9 8 .1 3 A
Class 9A 8 .15 5 B
Class 10 9 .175 10 B
Class 11 10 .2 5 B
Class 12 11 .224 9 C
Class 12A 11 .25 10 C
Class 13 12 .275 4 D
Class 14 13 .3 10 E
Table 5: Beam Weapon Costs
Type Cost Offense Value Minimum Size Availability
Type 1 1 1 1 2151
Type 2 1 2 2 2242
Type 3 2 3 3 2244
Type 4 3 4 4 2245
Type 5 4 5 5 2260
Type 6 4 6 6 2262
Type 7 5 7 8 2284
Type 8 5 8 5 2322
Type 9 6 9 7 2350
Type 10 6 10 8 2350
Pulse Type 1 7 11 8 2370
Table 6: Missile Weapons*
Type Cost Offense Value Minimum Size Availability
Type 1 2 4 1 2064
Type 2 3 5 1 2268
Type 3 4 6 1 2290
Type 5 5 7 2 2320
Type 6 6 8 2 2360
Mark 1 Quantum 7 10 3 2370
Table 7: Deflector Shields
Grid Type Cost Protection Rating Base/Maz Threshold Reliabilty Availability
Class 8 17 10 1 / 1 A 2180
Class 9 19 12 1 / 1 A 2215
Class 10 21 14 1 / 3 B 2245
Class 10A 25 16 1 / 4 C 2271
Class 11 26 16 2 / 4 D 2284
Class 12 28 15 2 / 3 D 2320
Class 13 29 13 2 / 4 E 2350
Class 14 32 17 2 / 5 E 2370
Table 8: Operations and Life Support Systems
Type Cost Reliability
Basic None A
Class 1 10 + Size B
Class 2 12 + Size C
Class 3 14 + Size D
Class 4 16 + Size E
Table 9: Power System
Type Cost Minimum Size Max Size Reliability
Type 1 10 1 2 A
Type 2 11 2 3 A
Type 3 12 2 3 B
Type 4 13 3 4 C
Type 5 14 5 6 C
Type 6 15 4 5 C
Type 7 16 7 8 D
Type 8 17 6 7 D
Type 9 18 8 9 E
Type 10 19 9 10 E
Table 10: 7.10
Roll System
2-3 Life Support
4-5 Weapons
6-8 Operations
9 Propulsion
10-11 Shields
12 All Systems
Notes: The power systems are grouped with operations as, just like the cloaking system.
Cargo Units: A starbase automatically gains 50 times the amount of cargo units multiplied by its size. (i.e. Size x 50)
Shuttlebays: Shuttlebays Cost two points of space per bay.
Transporters: The starbase gets size +10 / 2 (Round Down)
Maneuver Modifiers: Command is +3/+5, Helm is 10/0 and Tactical is +2/+5. The formula still hold true on these starbases except the fact that the sizes of the starbases are are equal to 11 .20 instead of 1 10 You could also use this formula Size+10/2+1
The beam and missile weapon tables are mostly right out of the book. That information thus is owned by Decipher but it was necessary to post them. The tables though have been altered.