In the LotR RPG there is a skill called Insight. I've noticed that there is no such skill in the Star Trek RPG.
In the LotR RPG a Persuade test is opposed by an Insight test, but in the Star Trek RPG it's opposed by the Savvy reaction.
Since a skill is much easier to increase, it follows that it's much easier to successfully use the Persuade skill in the Star Trek RPG.
Why?
I'd like to add the Insight skill (based on Perception) to the skill-list of the Star Trek RPG, as a professional skill for Command Officers, Councillors, Merchants, Mystics, Rogues, Scientists and Spies and perhaps some other professions and elite professions that seem appropriate.
Comments?