Just a couple of random questions to throw out to the onlookers...
1. Performance arts are listed under the Entertain skill. Fair enough. "Craft" arts are listed under the Craft skill. Again, fair enough.
So where would people put more subjective "art" skills like the ability to write poetry or fiction? Craft doesn't seem to fit, being a Phys/Agi skill. I know you can change that, of course, but it also puts writing out of the realms of people who should be able to have it (as not many professions have Craft as a professional skill). I'm tempted to list it as Knowledge: Writing, with specialities in Fiction, Poetry and (for different uses) Technical (for the scientists presenting papers and whatnot). Any thoughts?
2. Any suggestions for altering a character's Health trait to make damage slightly more realistic? (Yes, realistic damage is a goal I want, so debates on the ethics of doing so are probably for elsewhere) Is halving a character's Health value after calculation too vicious?
3. Just as a (off-topic) thought (being as here's the place a lot of general CODA fans congregate who might play LotR as well); does anyone know why Defence turned into 10+Swiftness mod. in LotR as opposed to 7+Nimbleness mod.? Was there a reason for this extra three points of passive defence, or is there a typo I'm missing somewhere?
Anyway, back to more interesting questions...