Coda Borg Cube
Here are my stats for a Borg Cube. I have also made several other ships and some crossover ships.
BORG CUBE SPECIFICATIONS
PRODUCTION DATA
ORIGIN BORG COLLECTIVE
CLASS AND TYPE BORG CLASS-2 ASSIMILATION CUBE
YEAR LAUNCHED UNKNOWN
HULL DATA
STRUCTURE 195 (5 ABLATIVE ARMOR)
SIZE/DECKS 28/549 DECKS
LENGTH/HEIGHT/BEAM 2,744/2,744/2,744 METERS
COMPLEMENT 50,000-150,000
OPERATIONAL DATA
CARGO UNITS 2800
SHUTTLEBAY 6, V
SHUTTLECRAFT 168 SIZE WORTH
TRACTOR BEAMS 12, F
SENSOR SYSTEM CLASS 4 (+4/E)
OPERATIONS SYSTEM CLASS 4 (E)
LIFE SUPPORT CLASS 4 (E)
PROPULSION DATA
IMPULSE SYSTEM TYPE V (.75C) (D)
WARP SYSTEM CLASS 8 (9/9.6/9.9997) (E)
TACTICAL DATA
TRANS-KINETIC BEAMS (X12/E)
PENETRATION 9/9/8/0/0
PHOTONIC TORPEDOES (X12/E)
PENETRATION 12/12/12/12/12
DEFLECTOR SHIELD CLASS 8 (E)
PROTECTION/THRESHOLD 17/4
MISCELLANIOUS DATA
MANEUVER MODIFIERS +5 C, -6 H, +5 T
TRAITS BORG SHIELDS CAN ADDAPT TO ENEMY WEAPONS MAKING THEMSELVES INVULNERABLE TO THEM BY MAKING A SYSTEMS OPERATION (SENSORS), TEST THE TN IS 10+ WEAPON PENETRATION RATING AFTER 1d6 ROUNDS. HOWEVER ANY DAMAGE PENETRATION THAT IS OVER THE PROTECTION LEVEL OF THE CUBE’S SHIELD GRID IGNORES THIS PENALTY. THE CUBE CAN ALSO REGENERATE ONE STRUCTURE, OR DAMAGE BLOCK PER ROUND. ALL SYSTEMS ARE HARDENED.
"Target all your firepower on the nearest Federation starship!" Yoda, Episode II