Combat Pacing
Hey, I love Combat Pacing.
Then again, I've been a rabid 7th Sea fan, and I love the mechanic that allows you to take out a Brute Squad of 6 guys with a single attack action if you're good enough. Totally appropriate in a swashbuckling game, and I like to explain it by referencing the Princess Bride. ("You know the scene where Count Rugen says, 'Kill the dark one and the giant, and leave the third for questioning,' and when the guards run at them Inego takes them all out in a single flourish?" "Yeah..." "It's just like that" "Sweet!")
Now, Combat Pacing isn't quite that way (unless you're doing Sweep actions against a bunch of one-success opponents), but it's a great way of capturing the cinematic feel of the hero wading through a bunch of weaker minions, easy to dispatch, in order to get to the climactic duel with the Main Bad Guy. Of course, you go through lots of Mooks that way, but they're just extras anyway.
-Chris Landmark
"Was entstanden ist, das muss vergehen. Was vergangen, auferstehn." -Klopstock & Mahler
"Only liberals really think. Only liberals are intellectual. Only liberals understand the needs of their fellows." How much viciousness lay concealed in that word! Odrade thought. How much secret ego demanding to feel superior. - Heretics of Dune