That would be Mandos here .Originally posted by Chris Landmark
...(which begs the question "How in Hades did those trolls get ahold of them?")...
I think I'm getting into the right nitpicking spirit here, aren't I?
That would be Mandos here .Originally posted by Chris Landmark
...(which begs the question "How in Hades did those trolls get ahold of them?")...
I think I'm getting into the right nitpicking spirit here, aren't I?
Every procedure for getting a cat to take a pill works fine -- once.
Like the Borg, they learn...
-- (Terry Pratchett, alt.fan.pratchett)
I would agree with Phantom. A bonus to Inspire would be my suggestion, though possibly a modifier to Guise if the wearer was trying to pretend to pose as a man, or an Intimidate bonus against the forces of the Enemy might be good as well.
Good question. Being that I favour the dwarves, I do like the idea of Mithril, but having Dwarven chain armour with runes/"power" appeals to me even more.
There's something to be said about fine craftsmanship. Many times, I personally find that something that is well made is more awe-inspiring than a "name". The personal touches just make it stand out more, IMO.
Hrm....an interesting twist could be that if the armour falls into Orc hands, no longer does it Inspire, but makes enemies craven or makes all in a given area temporarily take on the Flaw of Bloodlust 1 - 3 (I think I have the right flaw, maybe wrong name - books @ home): can't stop fighting until all are fallen or flee -> can't stop fighting until make a will check/subdued (level 3 flaw).
Good luck
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Hmmm. What if something along these lines were to happen if the wearer ever abandoned allies in combat?Originally posted by Grutos
Hrm....an interesting twist could be that if the armour falls into Orc hands, no longer does it Inspire, but makes enemies craven or makes all in a given area temporarily take on the Flaw of Bloodlust 1 - 3 (I think I have the right flaw, maybe wrong name - books @ home): can't stop fighting until all are fallen or flee -> can't stop fighting until make a will check/subdued (level 3 flaw).
have the armour grant Courage bonuses? Perhaps an additional point or two of courage to spend (in combat situations or at dramatically appropriate moments) or increase the effect of courage (like various edges do)
Sooth.
How about an invigorating armour as well as one that casts evoke awe automatically? Maybe it gives a bonus to withstand weariness while wearing it and at the same time helps with the inspire tests like everyone says.
One ring to rule them all, One ring to find them,
One ring to bring them, and in the darkness bind them
Interesting ideas to say the least.
What do you guys think?
Is the armour okay the way it is, or would it be better with more abilities? Or would that be over the top?
I can't find this Display of Power, where is that written up?
Display of Power? Anyone? Where can I find it?
Thanks.
p178 of the core rulebook. It's a spell.Originally posted by AslanC
Display of Power? Anyone? Where can I find it?
Thanks.
Thanks Jason