Originally posted by AslanC
Can you give an explanation of how they work?
Ok, Here we go, I hope I Say all this right...
Starship Combat Sequence, Modified for Combat Cards.
1) Establish Initial Range (Just Like Normal)
2) Choose Primary Targets
3) Select Maneuvers (OK, every ship in play should have it's own set of combat cards, Now, every maneuver is represented once, and you can do the same maneuver multiple times in a turn, So it's up to you if you want to print out more cards to scavenge from or if only one card is picked, it counts as you.. up to you.) Go ahead and pick the appropriate number of maneuvers you're going to do this turn. Lay them Face down on the table. In order.
4) Roll Initiative: The Big initial Tactics Test, Whoever Wins Initiative *may* be able to see a variable number of their opponents cards, after having done so, the winner may then change their selected maneuvers.
(It was suggested by a person who designed the ship combat system that this ability only occurs once, at the beginning of any given ship combat, and not every round, regardless if you decide to roll initiave every round, or only once.)
5) Reveal Maneuvers and Execute: According to Initiative: Descending.
6) Return to Step 3, (skipping over #4 as desired)
If you give a monkey control over it's environment, it will fill the world with bananas, and whereas that is a great accomplishment, it's still a very stupid thing to do. --Doctor Who #2