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Thread: Starship Combat Cards

  1. #1
    Join Date
    Mar 2002
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    Indiana
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    69

    Starship Combat Cards

    Stop Laughing!

    Sewiouswy, Swop it!

    All righty, anyhoo.. I made these up, Cause

    A) I'm a real fan of the Street Fighter Rpg.

    2) I wanna keep my NG all for myself.

    D) Less Scrap Paper Used.


    So, here we go, I've tried to make sure they're current with Errata and current thought.. any errors, comments, Suggestions, or corrections, let me know.

    Oh, and it's in Word97 Format.
    Attached Files Attached Files
    If you give a monkey control over it's environment, it will fill the world with bananas, and whereas that is a great accomplishment, it's still a very stupid thing to do. --Doctor Who #2

  2. #2
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    Can you give an explanation of how they work?

  3. #3
    Join Date
    Aug 1999
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    Salt Lake City
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    Thumbs up

    AWESOME!


  4. #4
    Join Date
    Apr 2000
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    Albertson, NY, USA
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    1,467
    Very Nice

  5. #5
    Join Date
    Mar 2002
    Location
    Indiana
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    Originally posted by AslanC
    Can you give an explanation of how they work?
    Ok, Here we go, I hope I Say all this right...

    Starship Combat Sequence, Modified for Combat Cards.

    1) Establish Initial Range (Just Like Normal)

    2) Choose Primary Targets

    3) Select Maneuvers (OK, every ship in play should have it's own set of combat cards, Now, every maneuver is represented once, and you can do the same maneuver multiple times in a turn, So it's up to you if you want to print out more cards to scavenge from or if only one card is picked, it counts as you.. up to you.) Go ahead and pick the appropriate number of maneuvers you're going to do this turn. Lay them Face down on the table. In order.

    4) Roll Initiative: The Big initial Tactics Test, Whoever Wins Initiative *may* be able to see a variable number of their opponents cards, after having done so, the winner may then change their selected maneuvers.
    (It was suggested by a person who designed the ship combat system that this ability only occurs once, at the beginning of any given ship combat, and not every round, regardless if you decide to roll initiave every round, or only once.)

    5) Reveal Maneuvers and Execute: According to Initiative: Descending.

    6) Return to Step 3, (skipping over #4 as desired)
    If you give a monkey control over it's environment, it will fill the world with bananas, and whereas that is a great accomplishment, it's still a very stupid thing to do. --Doctor Who #2

  6. #6
    Join Date
    Mar 2002
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    Originally posted by Don Mappin
    AWESOME!


    I am gonna be milking this for all it's worth for weeks. Thanx.
    If you give a monkey control over it's environment, it will fill the world with bananas, and whereas that is a great accomplishment, it's still a very stupid thing to do. --Doctor Who #2

  7. #7
    Join Date
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    I will ty and test these out ASAP.

    And that is serious props from Don. He even went big font

  8. #8
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    Why not make revealing and hiding cards opposed tactics roles?

    Or something like that.

  9. #9
    Join Date
    Jul 2000
    Location
    Edina, MN, USA
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    Card Help

    Could someone email me this zip file for the cards. My computer here doesn't like it at all (either to download or read using Word2000).

    Thanks.
    Charles
    ImperialOne@hotmail.com
    "Everything happens for a reason..."

  10. #10
    Join Date
    Mar 2002
    Location
    Indiana
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    Re: Card Help

    Originally posted by ImperialOne
    Could someone email me this zip file for the cards. My computer here doesn't like it at all (either to download or read using Word2000).

    Thanks.
    Charles
    ImperialOne@hotmail.com
    Ok, I did. Just wanted to point that out, so you didn't get 50 emails of it.
    If you give a monkey control over it's environment, it will fill the world with bananas, and whereas that is a great accomplishment, it's still a very stupid thing to do. --Doctor Who #2

  11. #11
    Join Date
    Jul 2000
    Location
    Edina, MN, USA
    Posts
    216

    I'm Sorry, Could We Try Again?

    Thanks for the initial try.... I think my SPAM screener was set a bit too high... could you please resend, thanks.

    Charles
    ImperialOne@hotmail.com
    "Everything happens for a reason..."

  12. #12
    Join Date
    Dec 2002
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    Manhattan High Security Detention Center
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    funny, I can't download it properly

  13. #13
    WHOA!!! ..... Can i trade my "Disengage" card for the "Picard Maneuvour"

  14. #14
    Join Date
    Jul 2000
    Location
    Edina, MN, USA
    Posts
    216

    Still Stymied

    My attempts to download, open, save the link as a target et al. have all met with failure so far here. It doesn;t seem to like WinZip either.

    Can anyone email me the actual file?

    Charles
    ImperialOneness@yahoo.com
    "Everything happens for a reason..."

  15. #15
    Join Date
    Oct 2001
    Location
    Alexandria, VA
    Posts
    3,208

    Thumbs up

    Very cool tool, Moriarti! Thanks for posting it.

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