Page 1 of 2 12 LastLast
Results 1 to 15 of 21

Thread: Play-By-Forum Game: The Series Concept [Play-by Forum interested persons, read this]

  1. #1
    Join Date
    Feb 2001
    Location
    Seattle, WA
    Posts
    680

    Play-By-Forum Game: The Series Concept [Not accepting any more players, sorry]

    EDIT NOTE: I have gotten massive wave of new players who are interested in the game the past few days. This is GREAT, but I don't think I'll be able to handle more than the 5 or 6 we have right now. So I am closing off all applications, until I get used to this and we actually get the game started!

    Okay, for those of you who indicated interest in the
    play-by-forum game I am planning to run, here is the series
    concept I have in the works. If you weren't one of those people,
    feel free to post comments. You can also add your name to the
    list of interested persons, check out the "Play-by-forum game"
    thread posted by me in the Gaming Hub area. Thanks! By the way, sorry the formatting looks so weird on this post; I wrote this up in my word processor program and then copied it to the text box on the posting page. I won't do that again...


    STAR TREK: STARBASE 619

    Starbase 619 was constructed through joint
    Federation-Cardassian effort following the massacre on
    Cardassia at the end of the Dominion War. Its purpose is to aid
    the Cardassians in the rebuilding of their homeworld by
    providing medical aid, planetary security and law enforcement,
    and a drop-off point for supplies and personnel contributing to
    the rebuilding. So in essence, this series will be a lot like the DEEP SPACE NINE television series: we have a Starfleet crew working with alien personnel to provide humanitarian services
    and protection to a war-torn world, just like Bajor was ruined by the Cardassians at the beginning of DS9. Players can play Starfleet or Cardassian officers, as well as independents of all kinds- just as on DS9, the chaos on Cardassia following the war provides an opening for all kinds of unsavory types to make a living and a profit, honestly or otherwise.

    How does this sound, everyone? I'm still trying to add some more original elements to it since is a little too similar to the premise of DS9 in my opinion, but it's a start.
    Last edited by erhershman; 02-22-2003 at 06:25 PM.
    "Faithless is he that says farewell when the road darkens."

    -Gimli, son of Gloin (The Fellowship of the Ring)

  2. #2
    This message has been removed on request by the
    poster

  3. #3
    Join Date
    Aug 2001
    Location
    Paris, France, Earth
    Posts
    2,588
    Am I allowed to post suggestions while I'm interested in playing ?

    Otherwise, quite nice stuff. Can't wait to start
    "The main difference between Trekkies and Manchester United fans is that Trekkies never trashed a train carriage. So why are the Trekkies the social outcasts?"
    Terry Pratchett

  4. #4
    Join Date
    Feb 2001
    Location
    Seattle, WA
    Posts
    680
    Originally posted by C5
    Am I allowed to post suggestions while I'm interested in playing ?

    Otherwise, quite nice stuff. Can't wait to start
    Of course! I posted it because I wanted to know what players want out of this game.
    "Faithless is he that says farewell when the road darkens."

    -Gimli, son of Gloin (The Fellowship of the Ring)

  5. #5
    Join Date
    Aug 2001
    Location
    Paris, France, Earth
    Posts
    2,588
    OK.

    Then I'd suggest some ships to be attached to the station, to allow for some action far from it.
    And you may place it too near a rather unknown star system (for instance, a recent Cardassian outpost, built at the beginning of the war and destroyed soon thereafter), with many archeological remains to explore and possibly an advanced civilisation.

    Of course, we couldn't really settle for a spatial anomaly otherwise this might turn into a real DS9 rip off.
    "The main difference between Trekkies and Manchester United fans is that Trekkies never trashed a train carriage. So why are the Trekkies the social outcasts?"
    Terry Pratchett

  6. #6
    Join Date
    Feb 2001
    Location
    Seattle, WA
    Posts
    680
    Originally posted by C5
    OK.

    Then I'd suggest some ships to be attached to the station, to allow for some action far from it.
    And you may place it too near a rather unknown star system (for instance, a recent Cardassian outpost, built at the beginning of the war and destroyed soon thereafter), with many archeological remains to explore and possibly an advanced civilisation.

    Of course, we couldn't really settle for a spatial anomaly otherwise this might turn into a real DS9 rip off.
    The original idea, which I forgot to mention above, was for the station to be in orbit around Cardassia; however if that idea doesn't sound good this is what I'd do:

    Looking at the map of the Cardassian frontier available in TrekRP.net's computer core, I think I'll put the station on the lower-left edge of the Cardassian section of the map. That puts it right next to unexplored space, but still an ideal stopping-point for humanitarian-aid and medical ships passing through on the way to Cardassia. How does that sound?
    "Faithless is he that says farewell when the road darkens."

    -Gimli, son of Gloin (The Fellowship of the Ring)

  7. #7
    Join Date
    Aug 2001
    Location
    Paris, France, Earth
    Posts
    2,588
    I like it. This'd allow for a lot of encounters with the unknown... and why not some new power ?
    "The main difference between Trekkies and Manchester United fans is that Trekkies never trashed a train carriage. So why are the Trekkies the social outcasts?"
    Terry Pratchett

  8. #8
    Join Date
    Apr 2000
    Location
    Albertson, NY, USA
    Posts
    1,467
    I like the setting

  9. #9
    Join Date
    Feb 2002
    Location
    Salinas, Calif., USA (a Chiefs fan in an unholy land)
    Posts
    3,379
    I, too, like the idea of a frontier post, and think it would work well. This way, we should also have some occasional Romulan encounters. I also agree we should develop a new alien power somewhere "out there."

    As for my character, I have two ideas I'm torn between.

    The first one is to have a Vulcan Operations Manager who manages port operations, etc. The second concept (and the one I'm leaning toward right now) is a Cardassian engineer who saw heavy action during the war and still holds some resentment toward the Federation. However, his superiors want him here, so the least he can do is give the Blue Flags a chance.

    Or, even more extreme...a Gorn agent who is posing as a merchant on station.
    Davy Jones

    "Frightened? My dear, you are looking at a man who has laughed in the face of death, sneered at doom, and chuckled at catastrophe! I was petrified."
    -- The Wizard of Oz

  10. #10
    Join Date
    Apr 2001
    Location
    the Netherlands
    Posts
    1,459
    Sounds like fun. Coda or Icon?
    The darkness inside me is a lot scarier than the darkness out there....

  11. #11
    Join Date
    Feb 2001
    Location
    Seattle, WA
    Posts
    680
    Originally posted by Robbert Raets
    Sounds like fun. Coda or Icon?
    Coda. If you're interested, e-mail me at ERHershman@attbi.com with a character concept. We already have an engineer, a science officer, and a medical officer, so try to create a character outside of those positions.
    "Faithless is he that says farewell when the road darkens."

    -Gimli, son of Gloin (The Fellowship of the Ring)

  12. #12
    Join Date
    Aug 2000
    Location
    Colorado Springs, CO USA
    Posts
    1,352
    Should these be basic characters, or be created with some number of advancements?
    “I am a soldier. I fight where I am told, and I win where I fight.”

    General George S. Patton, Jr.

  13. #13
    Join Date
    Feb 2002
    Location
    Salinas, Calif., USA (a Chiefs fan in an unholy land)
    Posts
    3,379
    Originally posted by erhershman
    Coda. If you're interested, e-mail me at ERHershman@attbi.com with a character concept. We already have an engineer, a science officer, and a medical officer, so try to create a character outside of those positions.
    We actually have two engineers, right?
    Davy Jones

    "Frightened? My dear, you are looking at a man who has laughed in the face of death, sneered at doom, and chuckled at catastrophe! I was petrified."
    -- The Wizard of Oz

  14. #14
    Join Date
    Feb 2001
    Location
    Seattle, WA
    Posts
    680
    Originally posted by Sea Tyger
    We actually have two engineers, right?
    Yes... so we have no excuse for any of our systems breaking down.
    "Faithless is he that says farewell when the road darkens."

    -Gimli, son of Gloin (The Fellowship of the Ring)

  15. #15
    Join Date
    Apr 2000
    Location
    Albertson, NY, USA
    Posts
    1,467
    Sent you My Character tonite, Lt. Solek

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •