(from an obscure mp3 adventure)
Right, that's exactly the kind of prophecy I need. Last episode, I had and inspirational flash, and I'm sure there is something to dig here.<font face="Verdana, Arial" size="2">
- [...] which will trigger the prophecy.
- But what's with this strange prophecy?
- I don't care, we're just here to get rich.
- No worries, a Prophecy, that's always worth havin'.
- Depends, sometimes it speaks about destroying the world ...
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Picture a ancient archeological site on Cardassia, not very far away from the place where the Bajoran sail vessel crashlanded.
Imagine huge and complex machineries from days gone by. Antique texts speaking of a dark menace, a prophecy from the dawn of times ...
That threat was what in fact motivated the first journey from Bajor to Cardassia, and had Cardassian and Bajoran priests, magicians and scientists work together at this eerie clockwork in an effort to avoid it. Then something happened. The Bajorans went back to Bajor and their temples, the Cardassians forgot about their heritage. But the days are coming back, the peril is nearing ...
And it had better be damn perilous and universe shattering, cause I want Cardassians and Bajorans compelled to work together, getting headaches trying to understand obscure hyeroglyphs (and having to bear with the sarcasms from the other race). I want old, mysterious (and aesthetically impressive) technology connected to state of the art Starfleet technology ...
I think I've got something there, but I lack something to glue it together. For example I need a menace that could be as old as warp travel itself and still be a real threat.
Well, so here it is ... feel free to let your imagination run wild, what would you do with that?
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Sometimes it's better to light a flamethrower than curse the darkness.
-- (Terry Pratchett, Men at Arms)