Originally posted by Steele1701
Thanks guys, I like both of those ideas. The crew I am getting ready to start will be on an excelsior class starship. I will put those ideas to good use. Thanks.
------------------
If you love, love with all your heart. If you fight, fight to win. If you must die, die with honor.
That one is particularly simple.
Remember Starfleet is an organisation, with a command structure. Its not actually up to the players when their ship gets upgraded. They can make the suggestions, they can make field modifications...
But they dont get into Spacedock for a full systems upgrade until the admirals orders come through.
have some fum. Make their sector Admiral a jerk, dont be heavy handed, make it a plot point... The more unreasonable the Admiral is the more the players/crew try to shrug him off, which combined with the glorified tails of Greek Gods, Space Amobia and Time Travel merely infuriates the admiral more...
Give them an enemy that they cant fight with weapons, to stretch your players, just enough...
DanG/Darth Gurden
The Voice of Reason and Sith Lord
“Putting the FUNK! back into Dysfunctional!”
Coming soon. The USS Ganymede NCC-80107
"Ad astrae per scientia" (To the stars through knowledge)