OKay so I have begun laying down the framework for Season 2 of my series. Using mostly ideas from LUG Books, the Tactical Section here and the Adventure Seeds thread with a little modifications.
The first half of the season sees a heavy Romulan influence, as they will be along the Romulan border, but after that they move around at liberty like the Entreprise in TNG.
Here is the first list;
1 "All in the Family" - With Bringloidi Engineer Casey killed in the 2nd to last episode of last season, the crew returns her body to her family and discovers something amiss in this Dave Biggins classic.
2 Fragile Peace Part 1 "Aiding and Abetting" - From the LUG Campign Book.
3 ???
4 "Enter Chimera" - Another great adventure by Dave Biggins, with Romulans, Iconian portals and a Changeling no less.
5 ???
6 Fragile Peace Part 2 "Marie Celestial" - From the LUG Campign Book.
7 "Dark Reflections" - A return to the Mirror Universe last seen in last season's finale "Through The Looking Glass".
8 "Conquest's Tools" - Modification of the Dave Biggins adventure about Romulan & Terran decendants still fighitng an age old war.
9 ???
10 Fragile Peace Part 3 "Blinded by Science" - From the LUG Campign Book.
11 ???
12 "Echoes of Faded Glory" - Dave Biggins returns with another episode involving Romulans and ancient technology gone arwy.
13 ???
14 Fragile Peace Part 4 "Armistice" - From the LUG Campign Book.
15 ???
16 "Honour Bound" - Based on the idea by ComaBoy, the Lexington comes across a derelict Ferengi ship and a mysterious glowing object..."Don't nibble my toes..."
17 "What Price Freedom?" - By Dan Gurden, the Lexington puts in for repairs at an alien station and discovers the workers are prisoners...and some of them see the Lexington as a way to freedom.
18 "Gates of Sto'vo'Kor!" - By Trinity Zeldis...The Lexington is to travel deep into Klinon Space to investigate the loss of contact with a joint Klingon/Federation Archelogical team. (Modified)
19 "Time, and Time Again" - Based on an amalgamation of "Underdogs" by Dan Gurden and "A Time for Exploration" by Lancer. In this adventure, the players will put their normal characters aside and play lower decks characters returning from a shore leave. They discover the ship locked in the temporal loop...will these juniour officers save the day?
20 "The Prime Directive Syndrome" - A modification of Ghosty's adventure seed, in this one the Starfleet Captain is rescued ala "ST III" as they head to stop some major catastrophe that will befall a pre-warp culture...the Lexington is ordered to intercept and stop them.
21 ???
22 "Dangerous Find" - By Julius...I am gonna modify this one, but not sure what alien race to use, may stick with Andorians. Perhaps Klingon, maybe Cardassian...but should prove fun
23 "A Clockwork Empire" - By Dan Stack, but where he used a mix of Deadlands tech with Space 1889, I intend to go mostly Space 1889/Squire of Gothos...but don't quote me on thatMight turn out to be androids in the end...not sure.
24 "The Collector" - By mactavish. Modified...The basic holds true of the giant automated collector ship, but may be crewed by androids or something...not sure...but basic idea holds...
25 "Broken Mirror" - Round three of my Mirror Universe story as this time the ISS Lexington forces it's way into this universe and are on the hunt for the USS Lexington and her crew.
26 Season Finale, need to make it good...Maybe the Magna Roman angle here.
So this is the basic draft outline.
I have no two parters yet, though I may make "Broken Mirror" one and move it a bit earlier in the latter half of the season.
Any comments, ideas of imput would be most welcome...as I have always foudn these boards to be an excelent source of mature and intelligent narrator ideas...
Well except for Styro
Just kidding...
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Captain Zymmer
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Visit Star Trek:Lexington at;
http://www.usslexington.net
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[This message has been edited by Captain Zymmer (edited 09-29-2001).]