Dan, I have copious notes on just such as Series... somewhere.
As most readers here know, I was a huge fan of the <i>Voyager</i> premise, and I am also a fan of the <i>Enterprise</i>-era setting. For these reasons, I have been writing out a variety of Series seeds and individual episode possibilities.
While I am perfectly happy posting lengthy diatribes about these topics, perhaps I'd best start with something small.
<b>Lost in the Wilderness</b>
While investigating wreckage of a Klingon cruiser in a previously unexplored (though Sol-local) star system, the crew of the NX-02 - the <i>U.S.S. Journeyman</i> - manages to save a lone survivor in a lifeboat. Krang, seriously injured, receives treatment from the ship's CMO. Suddenly, the crew experiences a series of anomalous sensor readings. Then they find themselves disoriented, sucked wholly into a stange subspace corridor. Traveling at impulse speed for several days, unable to free themselves from the debris-cluttered passage, the <i>Journeyman</i> is suddenly and violently expelled back into normal space.
Sensor readings show no sign of the anomaly that they had tracked, and further indications suggest that they are no longer in the same star system. Correlating their position based on known stellar phenomena, the <i>Journeyman</i> crew finds itself over 70,000 light years from the Sol system, deep in the region termed the Delta Quadrant by Starfleet.
Damaged (though repairable), the Journeyman finds itself suddenly far more alone than ever before, lost in a completely unexplored region.
Unlike the journeys of <i>Voyager</i>, the galactopolitical makeup of the Delta Quadrant is considerably different. The Kazon still labor under the Trabe yoke. The Ocampa are living peacefully under the benign protection of the Caretaker. The Talaxians have yet to discover interstellar travel. The Vidiians are Phage-free and actually fairly decent folks (if somewhat xenophobic). In fact, I was thinking that the Phage might be the result of contact with humans (specifically the Klingon refugee)! Ain't that a kicker?!
The subspace corridors, of course, are those originally used by the Vaadwaur. The lack of powerful sensors prevent the PCs from finding/accessing them with any consistency or regularity, though it does nmake it considerably easier to transport them where I need them to be for a particular episode. This might also bring them into conflict with the Turei, one of the races that put a beat down on the Vaadwaur ~700 years earlier.
Since this is likely never to be covered in any Star Trek television series, I'd say its pretty safe to do whatever the heck you want with it.
mactavish out.
Our country's past progress has been the result, not of the mass mind applying average intelligence to the problems of the day, but of the brilliance and dedication of wise individuals who applied their wisdom to advance the freedom and the material well-being of all of our people.
-Conscience of a Conservative, Barry Goldwater