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Thread: SOM-style Combat Maneuvers

  1. #16
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    Thumbs up

    I don't see much to comment, apart from saying that it's really good!

    The rules for the Fu Kyu would have been quite useful in a SW game we played some time ago BTW. I'll keep them at hand, one never knows

    Now if someone could do a nice PDF of all of this, it would be perfect
    "The main difference between Trekkies and Manchester United fans is that Trekkies never trashed a train carriage. So why are the Trekkies the social outcasts?"
    Terry Pratchett

  2. #17
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    Originally posted by C5
    Now if someone could do a nice PDF of all of this, it would be perfect
    You mean, like this..?
    Attached Files Attached Files
    "War is an ugly thing but not the ugliest of things; the decayed and degraded state of moral and patriotic feelings which thinks that nothing is worth war is much worse. A man who has nothing for which he is willing to fight, nothing which is more important than his own personal safety, is a miserable creature and has no chance of being free unless made and kept so by the exertions of better men than himself."

    John Stuart Mill

  3. #18
    Originally posted by qerlin
    Just for the fun of it...

    FU KYU (tm)
    The venerable martial art of the Socttish Highlands (ah...home...) This style of fighting has been used since time immemorial...or at least the last time you remembered you were in a fight. Last week, was it..? Ah, hell, gimme another McEwans.
    Upperchuck
    This is one of the first maneuvers learned by any good Scot. Drink a bit, then surprise your opponent by vomitting violently on him.
    PREREQUISITE: Fu Kyu +1 or brawling or a failed stamina roll vs. booze.
    EFFECT: Used as a defense. Covered in your vomitus and distracted by the inevitable diced carrots and tomato skins in the the material (no matter what you had to eat), you gain immediate initiative for the next round.
    UPGRADE: A successful attack means the opponent rolls versus a light stun, or is rooted in disgust for 1d3 rounds by the improbability of what just happened.
    The 22-ounce
    Point to something across the room. Pick up the nearest drinking utensil. Apply to opponent's head. Repeat as needed.
    PREREQUISITE: Fu Kyu +2
    EFFECT: Success requires the opponent to roll vs. a light stun (for a standard pint bottle) or medium stun (if a 22-ounce glass, tankard, scotch bottle, or small dog) or be one with the floor for 1d6 rounds.
    UPGRADE: You didn't even break the glass and can still drink what's left in it.
    Headbutt
    The classic Scottish maneuver. Implant you forehead in his mug.
    PREREQUISITE: Fu Kyu +4
    EFFECT: Do normal damage and the opponent rolls vs. light stun or drops out cold for the number of rounds of damage you did. If you fail the roll, you take the damage.
    UPGRADE: What more do you want? Egg in your beer?
    Kick 'em When They're Down
    Whaddya mean it's cheating?
    PREREQUISITE: Fu Kyu +4
    EFFECT: Makes you feel good. Success adds +2 damage to the opponent, +4 on a superior success, +6 on an extraordinary.
    UPGRADE: He doesn't throw up on your shoes.
    Hammer Toss
    What did you think all those Scottish games thinkgs are about? Throw something really heavy at the bugger.
    PREREQUISITE: Fu Kyu +6 or Throwing +4 and STR 8+
    EFFECT: Hurts like hell. Damage 2d6
    UPGRADE: You could throw something heavier...

    A variant style is UPYERS, an Irish form.
    In your rush for comedic effects, you seemed to miss another useful ability with this one;

    Stand There Smiling
    Some say that you can take a hit. Its true, while your opponent hammers away with his innecectual punches, you simply smile and wait for him to look up at you before delivering your right hook to his glass jaw.
    PREREQUISITE: Fu Kyu +2 Health 10+
    EFFECT: Ignores Stun tests in a punch-up
    UPGRADE: Ignores Dazed/injured Damage Modifier in a punch-up.
    DanG/Darth Gurden
    The Voice of Reason and Sith Lord

    “Putting the FUNK! back into Dysfunctional!”

    Coming soon. The USS Ganymede NCC-80107
    "Ad astrae per scientia" (To the stars through knowledge)

  4. #19
    Join Date
    Jun 2001
    Location
    Rockville MD USA
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    Just wanted to say thanks for the pdf qerlin.
    You did a great job on these martial arts styles and I think it's safe to say they will be appearing in the Triangle campaign soon.
    4. Shooting is not too good for my enemies.
    Evil Overlords Survival Guide

    There are few problems in the galaxy which cannot be solved by a suitable application of concentrated phaser fire.
    Capt. Coryn Windsabre

    I've always preferred photons myself.
    Cmdr. Marcus Aurelius Ferretti

  5. #20
    Join Date
    Nov 2000
    Location
    Albuquerque, NM, USA
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    "Stand There Smiling ..."

    Oooh, I hate those guys...
    "War is an ugly thing but not the ugliest of things; the decayed and degraded state of moral and patriotic feelings which thinks that nothing is worth war is much worse. A man who has nothing for which he is willing to fight, nothing which is more important than his own personal safety, is a miserable creature and has no chance of being free unless made and kept so by the exertions of better men than himself."

    John Stuart Mill

  6. #21
    Join Date
    Aug 2001
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    Paris, France, Earth
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    Very nice!!
    "The main difference between Trekkies and Manchester United fans is that Trekkies never trashed a train carriage. So why are the Trekkies the social outcasts?"
    Terry Pratchett

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