Okay, this has been my one serious complaint about the CODA starship system. Other than the ablative armor rules, the system is hands down the best I've seen for space opera combat. Good job.
Anyways... its been covered that you can get 5 structure for the same cost as Ablative armor AND be able to repair it outside a spacedock. I'm wondering what people have done in house rules to make Ablative armor worth getting.
My ideas:
1) Make ablative worth more structure. I was thinking somewhere between 7 and 10. Probably ten to keep the increments the same.
2) Ablative armor absorbs so much damage the first time its hit, then the second time... etc. Like 5, then 4, then 3... Might start a lower number.
3) Increase protection number for so many attacks. Similar to the Scorpion Evasion maneuver. If it would have hit without the extra increase in the protection number, you lower the modifer until it hits zero. I was thinking about starting off with a +2 or +3 increase to the protection rating.
What have other people tried? OR which sounds like the best option? Thanks.