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Thread: Star Trek: Lexington; Season 2 (Long)

  1. #1
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    Post Star Trek: Lexington; Season 2 (Long)

    OKay so I have begun laying down the framework for Season 2 of my series. Using mostly ideas from LUG Books, the Tactical Section here and the Adventure Seeds thread with a little modifications.

    The first half of the season sees a heavy Romulan influence, as they will be along the Romulan border, but after that they move around at liberty like the Entreprise in TNG.

    Here is the first list;

    1 "All in the Family" - With Bringloidi Engineer Casey killed in the 2nd to last episode of last season, the crew returns her body to her family and discovers something amiss in this Dave Biggins classic.

    2 Fragile Peace Part 1 "Aiding and Abetting" - From the LUG Campign Book.

    3 ???

    4 "Enter Chimera" - Another great adventure by Dave Biggins, with Romulans, Iconian portals and a Changeling no less.

    5 ???

    6 Fragile Peace Part 2 "Marie Celestial" - From the LUG Campign Book.

    7 "Dark Reflections" - A return to the Mirror Universe last seen in last season's finale "Through The Looking Glass".

    8 "Conquest's Tools" - Modification of the Dave Biggins adventure about Romulan & Terran decendants still fighitng an age old war.

    9 ???

    10 Fragile Peace Part 3 "Blinded by Science" - From the LUG Campign Book.

    11 ???

    12 "Echoes of Faded Glory" - Dave Biggins returns with another episode involving Romulans and ancient technology gone arwy.

    13 ???

    14 Fragile Peace Part 4 "Armistice" - From the LUG Campign Book.

    15 ???

    16 "Honour Bound" - Based on the idea by ComaBoy, the Lexington comes across a derelict Ferengi ship and a mysterious glowing object..."Don't nibble my toes..."

    17 "What Price Freedom?" - By Dan Gurden, the Lexington puts in for repairs at an alien station and discovers the workers are prisoners...and some of them see the Lexington as a way to freedom.

    18 "Gates of Sto'vo'Kor!" - By Trinity Zeldis...The Lexington is to travel deep into Klinon Space to investigate the loss of contact with a joint Klingon/Federation Archelogical team. (Modified)

    19 "Time, and Time Again" - Based on an amalgamation of "Underdogs" by Dan Gurden and "A Time for Exploration" by Lancer. In this adventure, the players will put their normal characters aside and play lower decks characters returning from a shore leave. They discover the ship locked in the temporal loop...will these juniour officers save the day?

    20 "The Prime Directive Syndrome" - A modification of Ghosty's adventure seed, in this one the Starfleet Captain is rescued ala "ST III" as they head to stop some major catastrophe that will befall a pre-warp culture...the Lexington is ordered to intercept and stop them.

    21 ???

    22 "Dangerous Find" - By Julius...I am gonna modify this one, but not sure what alien race to use, may stick with Andorians. Perhaps Klingon, maybe Cardassian...but should prove fun

    23 "A Clockwork Empire" - By Dan Stack, but where he used a mix of Deadlands tech with Space 1889, I intend to go mostly Space 1889/Squire of Gothos...but don't quote me on that Might turn out to be androids in the end...not sure.

    24 "The Collector" - By mactavish. Modified...The basic holds true of the giant automated collector ship, but may be crewed by androids or something...not sure...but basic idea holds...

    25 "Broken Mirror" - Round three of my Mirror Universe story as this time the ISS Lexington forces it's way into this universe and are on the hunt for the USS Lexington and her crew.

    26 Season Finale, need to make it good...Maybe the Magna Roman angle here.

    So this is the basic draft outline.

    I have no two parters yet, though I may make "Broken Mirror" one and move it a bit earlier in the latter half of the season.

    Any comments, ideas of imput would be most welcome...as I have always foudn these boards to be an excelent source of mature and intelligent narrator ideas...

    Well except for Styro

    Just kidding...

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    Captain Zymmer
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    Visit Star Trek:Lexington at;
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    [This message has been edited by Captain Zymmer (edited 09-29-2001).]

  2. #2
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    Smile

    How DARE YOU MODIFY MY ADVENTURE SEED...IT IS PERFECTION...I'M GOING TO SULK...

    maybe we're not all mature after all


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  4. #4
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    Okay here are some changes

    13 Fragile Peace Part 4 "Armistice" - From the LUG Campign Book.

    14 "Magna Roma" Part 1 - Okay it needs a better title to be sure. But after sprinkling hints all season about the Magna Roman's newest General Marshalling forces...Starfleet is taken by surprise when a move is made by the Magna Romans that takes control of a numebr of systems, UFP and non-affliliated. Convinced that negotiation is the key, the USS Lexington is dispatched to a meeting, but they learn that the Magna Romans have their sights set on a much larger opponent...The Gorns...

    15 "Magna Roma" Part 2 - The crew of the Lexington has to race to prevent a a Magna Roman invasion of Gorn Space...starting at Cesus III, where Captain Stocker has family...

    16 "Honour Bound" - Based on the idea by ComaBoy, the Lexington comes across a derelict Ferengi ship and a mysterious glowing object..."Don't nibble my toes..."

    17 "What Price Freedom?" - By Dan Gurden, the Lexington puts in for repairs at an alien station and discovers the workers are prisoners...and some of them see the Lexington as a way to freedom.

    18 "Gates of Sto'vo'Kor!" - By Trinity Zeldis...The Lexington is to travel deep into Klinon Space to investigate the loss of contact with a joint Klingon/Federation Archelogical team. (Modified)

    19 "Time, and Time Again" - Based on an amalgamation of "Underdogs" by Dan Gurden and "A Time for Exploration" by Lancer. In this adventure, the players will put their normal characters aside and play lower decks characters returning from a shore leave. They discover the ship locked in the temporal loop...will these juniour officers save the day?

    20 "The Prime Directive Syndrome" - A modification of Ghosty's adventure seed, in this one the Starfleet Captain is rescued ala "ST III" as they head to stop some major catastrophe that will befall a pre-warp culture...the Lexington is ordered to intercept and stop them.

    21 "Broken Mirror" Part 1 - Round three of my Mirror Universe story as this time the ISS Lexington forces it's way into this universe and are on the hunt for the USS Lexington and her crew.

    22 "Broken Mirror" Part 2

    23 "Dangerous Find" - By Julius...I am gonna modify this one, but not sure what alien race to use, may stick with Andorians. Perhaps Klingon, maybe Cardassian...but should prove fun

    24 "A Clockwork Empire" - By Dan Stack, but where he used a mix of Deadlands tech with Space 1889, I intend to go mostly Space 1889/Squire of Gothos...but don't quote me on that Might turn out to be androids in the end...not sure.

    25 "The Collector" - By mactavish. Modified...The basic holds true of the giant automated collector ship, but may be crewed by androids or something...not sure...but basic idea holds...

    26 "Enemy of My Enemy" Part 1 - Some how it is discovered that leading experts in the BORG around the Federation have been kidnapped and replaced by changelings...the BORG have invaded the Dominion and the USS Lexington is deployed to get the Federation personel back...will develop further later...




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    Captain Zymmer
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    Visit Star Trek:Lexington at;
    http://www.usslexington.net
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  5. #5
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    <font face="Verdana, Arial" size="2">Originally posted by ghosty:
    How DARE YOU MODIFY MY ADVENTURE SEED...IT IS PERFECTION...I'M GOING TO SULK...

    maybe we're not all mature after all
    </font>
    Far be it from me to ever doubt ou again :P

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    Captain Zymmer
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    Visit Star Trek:Lexington at;
    http://www.usslexington.net
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  6. #6
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    <font face="Verdana, Arial" size="2">Originally posted by StyroFoam Man:
    Well, you could always sic That Damn Fish on them as a one-off adventure to fill in a blank spot... The stats are around here somewhere and I'll e-mail my fish-notes to ya if you want them....</font>
    Uh sure....no don't pay any attention to tis dagger...sure that would be great...that fish...huh...sure...

    Captain Zymmer proceeds to stab out his own eyes...

    Oh darn...now I can't read them...you'll have to retype them in brail

    Just Kidding...

    You know what, send them over and let me take a look, I may just find inspiration in there Despite what I said on IRC



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  7. #7
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    Why would the Changelings need to kidnap Starfleet officers. Surely Odo would just send a request for help. Hope your campaign is set after the events of DS9 season 7.


  8. #8
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    <font face="Verdana, Arial" size="2">Originally posted by ghosty:
    Why would the Changelings need to kidnap Starfleet officers. Surely Odo would just send a request for help. Hope your campaign is set after the events of DS9 season 7.</font>
    I keep forgetting Odo is there.

    Still I imagine the Changlings might be a bit wary of Section 31 and Starfleet. Perhaps they wouldn't want the Klingons or maybe even the Romulans to know they were in trouble...

    Does that seem plausible?

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  9. #9
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    Section 31 - Yes. But then Section 31's "mission" is to "protect" the Federation through any means necessary, I doubt they'd care if two threats to the Federation are battling each other to the death.

    Starfleet - Odo knew some great Starfleet officers in his day. He'll trust Starfleet. Trust me on that one.

    Klingons/Romulans - I'm sure the Federation can keep a secret.

  10. #10
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    Originally posted by ghosty
    Section 31 - Yes. But then Section 31's "mission" is to "protect" the Federation through any means necessary, I doubt they'd care if two threats to the Federation are battling each other to the death.
    Sure why not.

    Starfleet - Odo knew some great Starfleet officers in his day. He'll trust Starfleet. Trust me on that one.
    I didn't say Odo did I?

    And why does everyone assume Odo is in charge fo the Dominion now? Or that he has that much influence? He is one of many, and many of one...their opinions will be as strong, if not stronger that his.

    I have seen countless threads on this board talking about how "after the second Dominion warr"... why is that nay more plausible then this idea?

    Klingons/Romulans - I'm sure the Federation can keep a secret.
    Not one that big I'd bet.
    Captain Zymmer
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  11. #11
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    >"Magna Roma" Part 1 - Okay it needs a better title to be sure.

    Maybe you should take something like 'Mare Nostrum'.

    But you'll have to find some Roman/Latin word for 'starsystem'....

  12. #12
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    Re: >"Magna Roma" Part 1 - Okay it needs a better title to be sure.

    Originally posted by Robbert Raets
    Maybe you should take something like 'Mare Nostrum'.

    But you'll have to find some Roman/Latin word for 'starsystem'....
    Does "Mare Nostrum" mean Nightmare?
    Captain Zymmer
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  13. #13
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    Smile >Does "Mare Nostrum" mean Nightmare?

    No.... it means 'our sea', IIRC.

    The Roman Empire controlled southern Europe and most of north Africa, so they considered the Mediteranian Sea to be 'their' sea.
    Capice?
    The darkness inside me is a lot scarier than the darkness out there....

  14. #14
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    Mare Nostrum= Night Sea if I'm not mistaken.


    A couple of title ideas

    Jus Gladii=The Right of the Sword

    Necessitas non habet legum= Necessity has no law

    Just a couple of ideas. They lean a little to the Rights the MRs probably would feel they have to conquest. They may be Fed. members...But it has always been "For the Glory of Rome!" After all.

    AVE CAESER!!!

  15. #15
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    Re: >Does "Mare Nostrum" mean Nightmare?

    Originally posted by Robbert Raets
    No.... it means 'our sea', IIRC.

    The Roman Empire controlled southern Europe and most of north Africa, so they considered the Mediteranian Sea to be 'their' sea.
    Capice?
    Okay I get it

    Neat idea for an episode title...I like it...
    Captain Zymmer
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