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Thread: [Coda-SS] New Orleans

  1. #1
    Join Date
    Dec 2002
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    [Coda-SS] New Orleans

    Just got starships today (excellent book, well worth its price), and I thought I'd try my hand at construction.

    Please take a look and give comments, as I intend to use this in my series
    Attached Files Attached Files
    -Chris Barnes
    Visit FBR!

  2. #2
    Join Date
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    I couldn't get the file to unzip. Shucky darn and other family friendly expletives. I like the whole frigate thing. I'll try to get the program unfrazzled and try again.
    tmutant

    Founder of the Evil Gamemasters Support Group. No, Really.

  3. #3
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    Here it is without the nice MS Word formatting:

    NEW ORLEANS-CLASS HEAVY FRIGATE (SECOND REFIT)
    Production Data
    Origin: United Federation of Planets Advanced Starship Design Bureau
    Commissioned: 2339 (Refit 2378)

    Hull Data
    Structure: 30
    Size: 6 / 18 Decks
    Length/Height/Beam: 345/75/246 meters
    Compliment: 290 crewmen

    Operational Data
    Operations Systems: Class 3R (DD)
    Life Support System: Class 3R (DD)
    Sensor Systems: Class 3a (+3/+2/+1/0/0) (CC)
    Separation System: Yes (Mission Pods)1
    Shuttlebay: 1 AD
    Shuttlecraft: 6 size-worth
    Transporter Systems: 4 personnel / 4 cargo / 3 emergency
    Impulse Systems: FIG-2 Impulse Drive (.9c) (C)
    Warp Systems: LF-17 M/ARA (5.0/7.0/9.0) (B)

    Tactical Data
    Phasers: Type X Phaser Array
    Arrays: Six
    Penetration: 7/7/6/0/0
    Reliability: D

    Torpedoes: Mk 50 DF Photon Torpedo
    Launchers: Two
    Penetration: 4/4/4/4/4
    Reliability: D

    Defensive Systems: FSQ-2
    Protection: 14
    Threshold: 1
    Reliability: CC

    Miscellaneous
    Modifiers: +1 C / +2 H / +1 T
    Edges: ACB Jacketing
    Flaws: Vulnerable System (Propultion)


    1- The New-Orleans class has a mission pod attached to the dorsal hull that can be ejected and reattached. It cannot be operated on their own, however.
    -Chris Barnes
    Visit FBR!

  4. #4
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    Nice. Do the pods work like the modules on the Nebula class? Swap module, add sensors, or torpedoes.
    tmutant

    Founder of the Evil Gamemasters Support Group. No, Really.

  5. #5
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    Yup. It allows the New Orleans to be used in a variety of missions, with a quick pod swap at a starbase.

    A design flaw is that the Engineering section is right above the pod docking port, so in order to eject the core, the pod needs to be jettisioned first.
    -Chris Barnes
    Visit FBR!

  6. #6
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    Nice design. Neat idea for the pods, I've seen all sorts of speculation about what they're for. It adds versatillity to the design, and since there are three pods, you could mix and match. One nit to pick, is the threshold on the shields a little low?
    tmutant

    Founder of the Evil Gamemasters Support Group. No, Really.

  7. #7
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    Possibly, but it's the max for that array. Perhaps you could scratch ACB Jacketing and add in a better shield system, or attach a defensive pod with extra shield power. (Maybe adds 3 to threshold or some reasonable amount).
    -Chris Barnes
    Visit FBR!

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