Why on earth not? The whole concept of Advancements as a way to compare the relative power of characters completely breaks down if you don't start with a level playing field. You may as well not even track Advancements if you include randomly generated stats as part of the equation.Originally posted by Ineti
I believe Doug or Jeff mentioned either here or on the Decipher boards that the attributes were arbitrarily picked for the NPCs. I don't think it's fair to cut them down to using the pick method and going from there.
To use an extreme example, a character with all 12 ATTs and 23 Advancements is waaaay more powerful than a character with all 7 ATTs and 23 Advancements. We're not talking about a little difference here, it's a huge difference by a magnitude of 200% or more.
Players and Narrators like to compare the characters in the their chronicle to the "official" versions of the heroes (and villains) from the books and movies. The only possible way to make this an "apples to apples" comparison is to use the pick method of character creation for all characters. Otherwise you're just spinning your wheels. Heck, I wouldn't even consult the official stats or bother to keep track of my own players' Advancemets if randomly rolled stats are figured in. I mean, I'd still track their XP, so that they were able to make a pick every 1000 pts or whatever, but, really, why track the number of cumulative Advancements? Without a common standard they're ultimately arbitrary and meaningless.
T.