Hey, SJohn, I know you're out there ... I can hear you typing.
Here's something that came to me as a direct result of reading 'Among the Clans' again this morning, over breakfast, to work up the formal character sheet for an NPC I've had make a few appearances in the background over the past several games, but I note that to the same degree (if not moreso), it also applies to the Vulcan sourcebook and I'm sure other places as well:
The Andorian template gives Primitive Weaponry (Chaka or Other) 2(3), and the Duellist package gives the same. This overlap comes head-to-head with what I feel is the only poorly written rules set in the core rules: the overlap of skills and specialties in chargen (and, to a limited extent, in ongoing character development).
See, the core rules state that if you've got two skills with the same specialization at the same level -- let us say P.W. (Chaka) 2(3) from both the Template and the Overlay -- you add 1 to either the level or the specialization. This means you're invariably losing DPs, even if you choose to add to Skill Level, because you get only 1 pt of Skill in exchange for 2. This also happens with Science skills for Vulcans in many templates, for instance, using that sourcebook.
Is it just that the development team, in writing the rules, focussed on the more common overlap of 1(X) and 1(Y) combinations (where this is more rarely an issue)? Or was it a deliberate thing?
I know the easy solution is to say "Do what you want with the extra DPs", but the easy solution should be the last resort, not the default, I feel. Further, the recent discussion with Don et al. in another topic group regarding overlapping Specializations of Shipboard Systems pointed out exactly that the development team did underestimate the player reaction to Skill vs Specialization questions, and that thought has been percolating in the back of my brain since the discussion (for which, to my chagrin, I slacked off from thanking Don for his spirited dissent that led me to these conclusions, and I do apologize for that...)
Of course, YMMV, so your input, as the developer of Among the Clans, would help me greatly in this matter. Feel free to tell me I'm being a nit-picky jerk, of course.
BJ