Hey all,
I've recently started running a series and am having some troubles with the PC's.
I gave the players three free advancements to start the series with, to make them a little more competent, but they are way over the top!
With three advancements, I have a pilot who is better than Kirk, a Starship commander with better Tactics than Picard, and a Ferengi who routinely gets 26+ on his Business rolls.
These are not broken characters; if you wanted to be a good pilot, wouldn't you increase your Systems Operation (Flight Control) by 2 levels every advancement?
I was wondering why the printed characters in the books have skills which are so low? Surely Picard has more than 8 levels of Tactics?![]()
This makes starship combat pretty much a non-issue for the Crew. When the pilot has +18 (12 levels, +2 Int, +2 Flight Control, +2 from Astrogation professional ability), he can make every single Helm maneuver in the book with a roll of two ones! Was this the intent of the designers?
Also, the Psionic skill "Telepathy" says : Extended Test: Yes, 3 actions maximum per encounter. Does this mean the Betazoid can roll up to three Telepathy rolls added together to try to overcome a targets single Willpower roll? Does the target get three willpower rolls added together? This doesn't make much sense to us.
Cheers,
The Viper