DEPARTMENT HEADS
This may sound like a strange request but does anyone know what titles are available for the different Department Heads? Some of them I’m already aware of: Chief Engineering Officer, Chief Security Officer, Chief Science Officer and Chief Medical Officer. It’s also easy to just say: “if it’s listed as a department (i.e. Comand, Engineering, etc.) just add ‘Chief’ to it’s name”, but what about Ship’s Councellor? In the old FASA game they claimed the Councellor is head of the “Civilian” department, I’ve also heard that Councellor is not directly part of the ship (that’s why Troi didn’t wear a standard uniform) and I’ve heard that the Councellor is part of the Medical department (which actually makes sense to me but would mean that any Councellor that wants DH status would then become the Chief Medical Officer which I read was supposed to hold the title of Chief Surgeon). And what about Flight Control? The LUG book puts Flight Control as part of the Operations Department, but don’t they wear red instead of gold? If Flight Control gets its own department is there a Chief Flight Control Officer? Finally, what about the Captain and XO? I know they have to buy the DH advantage also and Mr. Spock was an XO and Chief Science Officer, but since the Cpt. oversees the entire ship and the XO oversees all the departments (therefore they’re both doing clerical work), [on the larger ships (I say that since on smaller ships some crew members would have two jobs)], would the CO and XO have any specific title like “Chief Science Officer”? I’ve tried looking though created characters on the net and in the books and I found this subject to be somewhat vague- one Cpt. has Dept. Head (XO) another DH (Command) a third just Dept. Head. I know this is not direly important to the game but since I’m trying to deal with an upper echelons crew I am curious, any help would be appreciated.
CHARACTER POINTS
When creating characters, how do you add the points together?
When you go through the process of choosing Overlay, Template, Early Life History etc., you follow the guidelines [on page 69 of the LUG TNG Core Book], for example 1 (2) + 1 (2) = 1 (3) or 2 (2), so;
When you choose Extended Training in the Player’s Book Advanced Cadet Cruises, it says “Increase any Primary skill fom your Ovrlay by one level” am I correct in assuming that this means 1 (2) + 1 (0) = 2 (3) (or would it be 2 (2)?, I’m working on the understanding that whenever you raise a skill you automatically raise the Specialty by one higher, am I correct or are there exceptions and if so is this one of them?)
In the Starfleet Academy Books, under Character Advancement (p 113/114) they suggest how to spead out the skill acquisition over the 4 years of the Academy. Since one of the general rules is that when you have two of the same skills/specializations/levels you take the skill level and add one to either the skill or specialization, so how would about in this case? According to their rules (guidelines), each year in the Academy is represented by 16 points for development which would translate into five skills at 1 (2) level and one skill at the 0 (1) level (for a specific year, and if you hold by a strict 16 point yaer instead of varying the points like in real college), then the next year you continue taking the skill you had a previous 0 (1) level in and increase it by 1 (2) (you want to play out the gradual advancement if you’re in middle of playing a cadet), so, what is the new skill level of this skill? Is it 1 (2) like in the guidelines presented in the Player’s Book or would this skill be 1 (3), leaving you left with still having to purchase 1 (0) to complete the 2 (3) skill level of the Overlay? (Since the way I understand Starfleet Academy and the Overlays, the Cadet, after he finishes the 4 years of the Academy would (should) end up as the equivelent of someone who took the TNG Core Book and chose Template, Overlay, Early Life History, and Academy Life History.
Thanks!