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Thread: Creature Stength and Vitality?

  1. #1
    Join Date
    Jun 2003
    Location
    Ohio
    Posts
    462

    Creature Stength and Vitality?

    Has anybody made any "House" changes to their Fell Beasts and Common Animals.

    The errata was agreat quick fix, but I still think they're a little askew.

    I.e. per the errata, the Ox now has a strength 20 and it is large sized; the winged drake has a Strength 22 and it is Gigantic.

    I sat down with it last night and started to write them out by animal and attribute, but I got tired and couldn't think after bit, so my notes turned into a rolled up piece of paper.

    I would love to just use the Decipher changes but they aren't meshing for me. So, if anyone has overhauled their monsters and beasts attributes I would love to see it.

    Thanks

  2. #2
    Join Date
    Jun 2003
    Location
    Ohio
    Posts
    462

    Scratch this thread

    After putting all the monsters on a spreadsheet, I was content with the attributes except for the Ox which I am going to make 18 STR.

    Otherwise, the idea that:

    4-5 Weak (Hobbit or small animal)
    7 Average (Average Man/Stealthy Predator)
    12 (Heroic Man)
    15+ (Fell-Beast/Beast of Burden/Aggressive Predator)

    It must be understood that the value of the Strength Attribute does not change drastically above 12 but the "Quality" of strength increases in an exponential fashion.

    (i.e. - Gil-Galad with a 15 STR, after bonus modifiers, is literally almost strong as an Ox!)

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