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Thread: 10 things to hate about Trek...

  1. #1
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    10 things to hate about Trek...

    Chello!

    Nope...not my ideas; I pulled it from this thread:

    http://www.armourarchive.org/ubb/For...ML/009845.html

    But it is darn funny, Edmund.



    Top 10 Things I Hate About Star Trek
    10. Noisy doors.
    You can't walk three feet in a starship without some door whooshing or screeching at you. My office building has automatic sliding doors. They're dead silent. If those doors went "wheet!" every time a person walked through them, about once a month some guy in accounting would snap and go on a shooting rampage. Sorry Scotty, the IEEE has revoked your membership until you learn to master WD-40.

    9. The Federation.
    This organization creeps me out. A planet-wide government that runs everything, and that has abolished money. A veritable planetary DMV. Oh sure, it looks like a cool place when you're rocketing around in a Federation Starship, but I wonder how the guy driving a Federation dump truck feels about it? And everyone has to wear those spandex uniforms. Here's an important fact: Most people, you don't want to see them in spandex. You'd pay good money to not have to see them. If money hadn't been abolished, that is. So you're screwed.

    8. Reversing the Polarity.
    For cripes sake Giordi, stop reversing the polarity of everything! It might work once in a while, but usually it just screws things up. I have it on good authority that the technicians at Starbase 12. HATE that. Every time the Enterprise comes in for its 10,000 hour checkup, they've gotta go through the whole damned ship fixing stuff. "What happened to the toilet in Stateroom 3?" "Well, the plumbing backed up, and Giordi thought he could fix it by reversing the polarity." Between Scotty's poor lubrication habits and Geordi's damned polarity reversing trick, it's a wonder the Enterprise doesn't just spontaneously explode whenever they put the juice to it.

    7. Seatbelts.
    Yeah, I know this one is overdone, but you'd think that the first time an explosion caused the guy at the nav station to fly over the captain's head with a good 8 feet of clearance, someone would say, "You know, we might think of inventing some frutistic restraining device to prevent that from happening." So of course, they did make something like that for the second Enterprise (the first one blew up due to poor lubrication), but what was it? A hard plastic thing that's locked over your thighs. Oh, I'll bet THAT feels good in the corners. "Hey look! The leg-bars worked as advertised! There goes Kirk's torso!"

    6. No fuses.
    Every time there's a power surge on the Enterprise the various stations and consoles explode in a shower of sparks and throw their seatbelt-less operators over Picard's head. If we could get Giordi to stop reversing the polarity for a minute, we could get him to go shopping at the nearest Starship parts store and pick up a few fuses. And while he's shopping, he could stop at an inter- galactic IKEA and pick up a few chairs for the bridge personnel. If you're going to put me in front of a fuseless exploding console all day, the least you could do is let me sit down.

    5. Rule by committee.
    Here's the difference between Star Trek and the best SF show on TV last year:

    Star Trek:

    Picard: "Arm photon torpedoes!”

    Riker: "Captain! Are you sure that's wise?”

    Troi: "Captain! I'm picking up conflicting feelings about this! And, it appears that you're a 'fraidy cat.”

    Wesley: "Captain, I'm just an annoying punk, but I thought I should say something.”

    Worf: "Captain, can I push the button? This is giving me a big Klingon warrior chubby.”

    Giordi: "Captain, I think we should reverse the polarity on them first.”

    Picard: "I'm so confused. I'm going to go to my stateroom and look pensive."

    Firefly:

    Captain: "Let's shoot them."

    Crewman: "Are you sure that's wise?"

    Captain: "Do you know what the chain of command is? It's the chain I'll BEAT YOU WITH until you realize who's in command."

    Crewman: "Aye Aye, sir!"

    4. A Star Trek quiz:
    Kirk, Spock, McCoy, and 'Ensign Gomez' beam down to a planet. Which one isn't coming back?

    3. Technobabble.
    The other night, I couldn't get my car to start. I solved the problem by reversing the polarity of the car battery, and routing the power through my satellite dish. The resulting subspace plasma caused a rift in the space-time continuum, which created a Quantum tunnelling effect that charged the protons in the engine core, thus starting my car. Child's play, really. As a happy side-effect, I also now get the Spice Channel for free.

    2. The Holodeck.
    I mean, it's cool and all. But do you really believe that people would use it to re-create Sherlock Holmes mysteries and old-west saloons? Come on, we all know what the holodeck would be used for. And we also know what the worst job on the Enterprise would be: Having to squeegee the holodeck clean.

    1. The Prime Directive.
    How stupid is this? Remember when Marvin the Martian was going to blow up the Earth, because it obstructed his view of Venus? And how Bugs Bunny stopped him by stealing the Illudium Q36 Space Modulator? Well, in the Star Trek universe, Bugs would be doing time. Probably in a room filled with Roseanne lookalikes wearing spandex uniforms, walking through doors going WHEET! all day. It would be hell. At least until the Kaboom. The Earth-shattering Kaboom.
    Anthony N. Emmel, M.A.
    Learned Scholar & Catholic Gentleman

    U.S.S. Victory NCC-1760
    "England expects that every man will do his duty."

  2. #2
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    I love it!
    "War is an ugly thing but not the ugliest of things; the decayed and degraded state of moral and patriotic feelings which thinks that nothing is worth war is much worse. A man who has nothing for which he is willing to fight, nothing which is more important than his own personal safety, is a miserable creature and has no chance of being free unless made and kept so by the exertions of better men than himself."

    John Stuart Mill

  3. #3
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    Re: 10 things to hate about Trek...

    Okay, it was meant to be fun, and it is... but I can't help wanting to answer
    Hope it'll be a bit fun too...


    10. Noisy doors.
    You can't walk three feet in a starship without some door whooshing or screeching at you. My office building has automatic sliding doors. They're dead silent. If those doors went "wheet!" every time a person walked through them, about once a month some guy in accounting would snap and go on a shooting rampage. Sorry Scotty, the IEEE has revoked your membership until you learn to master WD-40.
    Then on the other hand, you really don't want your Captain to be able to snuck on you while you're playing at your console or tuning to www.vulcanloveslave.ufp instead or working, right ? That's why every SF crew is considered to be as effective as it is by its Captain...

    ...And everyone has to wear those spandex uniforms. Here's an important fact: Most people, you don't want to see them in spandex. You'd pay good money to not have to see them. If money hadn't been abolished, that is. So you're screwed.
    Only StarFleet people wear spandex. And StarFleet has very strict entrance requirement, which probably include the ability to look good in spandex.

    7. Seatbelts.
    Where would be the "bold" in "boldly going where no one has gone before" if it included seatbelts ? Beside, I think that the absence of seatbelts is a sneaky way to get rid of people who are not to be seen in spandex. Most times they are also the ones who can't remain at their post without seatbelts.

    6. No fuses.
    Every time there's a power surge on the Enterprise the various stations and consoles explode in a shower of sparks and throw their seatbelt-less operators over Picard's head. If we could get Giordi to stop reversing the polarity for a minute, we could get him to go shopping at the nearest Starship parts store and pick up a few fuses. And while he's shopping, he could stop at an inter- galactic IKEA and pick up a few chairs for the bridge personnel. If you're going to put me in front of a fuseless exploding console all day, the least you could do is let me sit down.
    Total nonsense. There ARE fuses in Star Trek. Of course, since it's 24th century, they are not shaped like our fuses, but they exist nonetheless. And, since StarFleet hates to have a device around that'll only work once and when the ship is in trouble, they built fuses that can double as another component of the ship. It's called consoles.
    And of course, the bridge crew has no chairs. Otherwise, they'd need seatbelts.

    5. Rule by committee.
    The same example could have been used with TOS instead of Firefly. So nyah!

    4. A Star Trek quiz:
    Kirk, Spock, McCoy, and 'Ensign Gomez' beam down to a planet. Which one isn't coming back?
    Depends. Is the Enteprise set on autodestruct or not ?

    2. The Holodeck.
    I mean, it's cool and all. But do you really believe that people would use it to re-create Sherlock Holmes mysteries and old-west saloons? Come on, we all know what the holodeck would be used for.
    Of course, we all know that. After all, what do you think the program Barclays didn't want to erase (fourteen IIRC ?) was ? And how do you think most of the crew could handle spending all this time in space with spandex-clad good-looking-in-spandex people with only a few 'adventures' per year ?

    1. The Prime Directive.
    How stupid is this? ...
    Of course, there HAS to be a Prime Directive. Imagine what would happen if primitive people discovered the secret of spandex without having the wisdom to use it on the proper people ?
    "The main difference between Trekkies and Manchester United fans is that Trekkies never trashed a train carriage. So why are the Trekkies the social outcasts?"
    Terry Pratchett

  4. #4
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    Only thing I have to say is...

    ...someone actually thought Firefly was good???

    Okay, personal opinions only

  5. #5
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    This has already been posted - but I agree it's funny.

    http://forum.trek-rpg.net/showthread...highlight=Hate
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  6. #6
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    I wonder how many people actually clicked on www.vulcanloveslave.ufp ?

    Go on.....own up.....you know who you are!
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  7. #7
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    Originally posted by Ramage
    Only thing I have to say is...

    ...someone actually thought Firefly was good???

    Okay, personal opinions only
    Actually I loved Firefly, but, then, I also love Enterprise....
    Davy Jones

    "Frightened? My dear, you are looking at a man who has laughed in the face of death, sneered at doom, and chuckled at catastrophe! I was petrified."
    -- The Wizard of Oz

  8. #8
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    Of course, I merely intended to investigate it for it's theraputic possiblities..... oh okay I did.
    Some days you're the windshield, some days you're the bug.

  9. #9
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    Originally posted by Ramage
    Only thing I have to say is...

    ...someone actually thought Firefly was good???

    Okay, personal opinions only
    Best dialogue, best fleshed-out characters in years.
    "War is an ugly thing but not the ugliest of things; the decayed and degraded state of moral and patriotic feelings which thinks that nothing is worth war is much worse. A man who has nothing for which he is willing to fight, nothing which is more important than his own personal safety, is a miserable creature and has no chance of being free unless made and kept so by the exertions of better men than himself."

    John Stuart Mill

  10. #10
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    Arrow

    Originally posted by Sea Tyger

    Actually I loved Firefly, but, then, I also love Enterprise....
    Loved Firefly and its Space Western motif out on the fringe of a great stellar power. And you all know my feeling toward ENT.
    Anyhoo, just some random thoughts...

    "My philosophy is 'you don't need me to tell you how to play -- I'll just provide some rules and ideas to use and get out of your way.'"
    -- Monte Cook

    "Min/Maxing and munchkinism aren't problems with the game: they're problems with the players."
    -- excerpt from Guardians of Order's Role-Playing Game Manifesto

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  11. #11
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    Originally posted by Setvenharis
    I wonder how many people actually clicked on www.vulcanloveslave.ufp ?

    Go on.....own up.....you know who you are!
    I must admitt I was a little disappointed when I got a "www.vulcanloveslave.ufp could not be found. Please check the name and try again." error message.
    Every procedure for getting a cat to take a pill works fine -- once.
    Like the Borg, they learn...
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  12. #12
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    And thus we all know you're using Mozilla.

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  13. #13
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    Of course!

    Errr ... for curiosity's sake, what do Explorer, Netscape or Opera have to say about www.vulcanloveslave.ufp?
    Every procedure for getting a cat to take a pill works fine -- once.
    Like the Borg, they learn...
    -- (Terry Pratchett, alt.fan.pratchett)

  14. #14
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    Next Question:

    After getting nothing when you clicked on vulcanloveslave, how many of you went back and clicked it again just to be sure?
    + &lt;&lt;&lt;&lt;<

    Blessed be the Lord my strength, which teacheth my hands to war, and my fingers to fight. Psalm 144:1

  15. #15
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    I didn't. I didn't click on it.


    ...the first time

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    Expanded Spacecraft Operations, a 100+ page sourcebook for CODA Trek

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