Hey all. I am trying to nail down the combat system so I tried a little "test combat" in which Boromir (stats taken from FotR sourcebook) and a Snow Troll (from Fell Beasts+) did a little one on one battle.
For ease we started the combat with both opponents in front of one another with weapons at the ready.
Round One: Boromir wins INIT.
Boromir: Decides to go all out with a 2-h grip on the long sword for four attacks (3 at no penalty via swift strike), then take another swing at -5 and as a last action bring up his shield for defense for the next rounds of combat.
With all the bonuses we figured he's rolling 2D6+19!
Skill AC:Blades 14 (w/specialization) +2 (fighting a Large beast) +2 (fell handed) +1 (Warwise bonus).
If he hits he does 2D6+8 dmg (with STR bonus added)
B's Attacks are all successful and all are Extraordinary. He brings the Troll to well into Dazed.
The troll had the following Health/Wound Levels:
(20 Health). Healthy, Healthy, Healthy, Dazed, Injured, Wounded, Incap., Near death
Round 1:
The troll now attacks: Pressing four attacks to hit the annoying puny maggoty human. His attack is 9-2 (size)=7
(Boromir, foolishly?, used all his actions on attack and getting his shield up so he has to rely on his defense of 11)
The troll hits three times, bringing Boromir to Injured, but he only suffers a -1 penalty due to Hardy trait.
Round 2. Boromir barely wins INIT. He decides to lay in three more normal handed blows and hold his last two actions for defense.
He hits each time, though the troll did try to defend against one of the attacks. The troll is now at Wounded (near Incapacitated).
The troll tries three attacks and between his minuses and a Defense roll from Boromir, the troll fails to land a blow on the Gondorian.
Round 3. Boromir wins INIT.
He decides to press three (non-penatly attacks) and one additional (at -5) and keep the last for defense if needed.
His Second attack puts the troll down, but he plants the third just to make sure and then puts his foot up on its head while looking for a healer to bind his wounds and a barmaid to get him a draft of ale.
Did I miss anything?
I know I didn't give roll by roll description but in most cases Boromir had a Extraordinary success with a die roll of 3+. I did count in the troll's armour for damage, and boromir got some from scalemail I gave him.