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Thread: Does your "Captain" give Captain's Logs?

  1. #1

    Does your "Captain" give Captain's Logs?

    I have wondered how a Captain's Log would work in a game. If there is really a need to have one or not. Have any of you tried this, and how well does it work?

    Thanks

  2. #2
    Join Date
    Feb 2002
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    Salinas, Calif., USA (a Chiefs fan in an unholy land)
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    Well, I think it's sometimes too much to ask of your PC captain to make him come up with his own log, especially since the log is a sort of narrative of the episode.

    One suggestion is to actually write it up yourself and print it out as a handout for the players. Don't actually make the PC captain read it out...I've tried that, and it just doesn't work.

    Of course, if you have an NPC captain, you can read it.

    All-in-all, captain's logs are a good way to give the PCs an idea of what's going on...or to sum up what happened in the last session before you start playing.
    Davy Jones

    "Frightened? My dear, you are looking at a man who has laughed in the face of death, sneered at doom, and chuckled at catastrophe! I was petrified."
    -- The Wizard of Oz

  3. #3
    Join Date
    Feb 2003
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    San Diego,CA
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    In the last game I GMed I would tell the captain player "give me a captains log", give him the stardate and 5 minutes to come up with it. It worked.

    I'm playing the captain (finally I'm a player character!) in a series now and the GM does the same with me withouit the 5 minutes. That works too.
    "I am not a Merry Man!"-Worf

  4. #4
    Join Date
    Jan 2000
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    Flint, Michigan, USA
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    I use an NPC Captain with my PCs as a stable "Away Team" clustered about the XO. As a result, I generally use the Captains Logs as a kind of "warm up" for the Adventure, to get PCs notified. It is especially useful for starting stuff in media res. I have also been known to use the logs of other officers (Chief Medical etc.) on their ship and from other ships/bases.

    The last time I used it was for a Convention (which was woefully under-attended so none of the games -- mine or anyone elses -- went off) and I used a truncated Log entry as a "teaser" entry for the printed game schedule. Here is an example:

    Captain's Log, Stardate 55010.52 (TNG), The Federation Ambassador to Thelia has been taken hostage and the Lockheed is en route to Thelia Prime for negotiations. We do not know how or why they have been taken, we do not know who is behind it and we do not know what the hostage takers want. Wasn't diplomacy supposed to supply the answers rather than the problems?
    "If you haven't got anything nice to say about anybody, come sit next to me."
    - Alice Roosevelt Longworth

  5. #5
    Join Date
    Jun 2001
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    Valencia,Valencian Kingdom
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    I once had a PC captain... i always explained him the situation before starting the game so he could make a Captain's Log open... but it was of no use, he simply said the other players "hey you, FOLLOW MY ORDERS!!!"

    There was a time when the GM handed over to me a few Captain's logs for me to read at the start of the sessions, as i was the temporary commanding officer, but then i had to go into GMing and the Captain became an NPC, so it was the end of it all...

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