Okay...I am just not seeing it...
I see where Decipher put the milage and travel speed of people and animasl...but how long can they travel...at what point do I do Weariness Tests?
Any experience with this?
Okay...I am just not seeing it...
I see where Decipher put the milage and travel speed of people and animasl...but how long can they travel...at what point do I do Weariness Tests?
Any experience with this?
Pages 248-251 of the core book cover weariness. Travelling would be a Relaxed or Standard activity, modified by terrain as needed.
Table 9.38 is what you're looking for.
Hope that helps!
Modiphius Star Trek Adventures Living Campaign co-editor and adventure coordinator
Star Trek: Strange New Worlds VII | Star Trek: Strange New Worlds 09 | Star Trek: Strange New Worlds 10 | Star Trek Mirror Universe: Shards and Shadows
More books
That was fast Ineti! Thanks.
I was in the right place but for some reason I was having a moment of dumb.
Okay, so looking at it at Rider who is traveling sparsely upon a horse could concievably go at a "Relaxed" level making four hours worth of travel before haing to make a 10 TN Stamina check.
The 2 hours later, the horse needs to make another. (Would you have the rider make one to? I wouldn't think so...)
As long as the horse makes the TN10 stamina check each interval he doesn't get tired? So they could "keep going" in theory for the 16+2 VIT mod in hours?
Thanks.
Actually, I'd make the rider make the Weariness tests too. Riding in the saddle for hours on end does get tiring. Muscles ache, etc.Originally posted by Markraven
The 2 hours later, the horse needs to make another. (Would you have the rider make one to? I wouldn't think so...)
As long as the horse makes the TN10 stamina check each interval he doesn't get tired? So they could "keep going" in theory for the 16+2 VIT mod in hours?
Thanks.![]()
Modiphius Star Trek Adventures Living Campaign co-editor and adventure coordinator
Star Trek: Strange New Worlds VII | Star Trek: Strange New Worlds 09 | Star Trek: Strange New Worlds 10 | Star Trek Mirror Universe: Shards and Shadows
More books